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Sony Interactive (PlayStation)
Sony Interactive (PlayStation)

Be moved.

Dialogue Editor (Contingent)

职能设计
级别中级
地点United States, Santa Monica, Canada
方式现场办公
类型全职
发布1周前
立即申请

This position is for a temporary engagement through our staffing partner Yoh Enterprise Solutions.

Candidates must be authorized to work in the United States for this position.

This is a hybrid/ onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. We’ve been busy at the Kennel, most recently releasing The Last of Us Part I, a complete and faithful remake of the original game, rebuilt from the ground up and fully optimized for the Play Station 5 and currently in development for PC. As a part of the Naughty Dog legacy, you’ll be continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

The Dialogue Coordinator is responsible for ingesting recorded dialogue, editing, and selecting takes based on notes and direction from the Creative Director and/or Dialogue Lead. The takes are then passed onto the Dialogue Designer for implementation. From there, the coordinator is expected to level and master the files and do any work necessary to support the dialogue team as the files move through our pipeline.

What you will do:

  • Edit VO sessions and select takes based on notes within the scripts

  • Collaborate with Dialogue Designers to ensure assets are correctly implemented in-game

  • Prepare and manage materials needed for recording VO sessions

  • Provide assets and audio stems for the animation department

  • Help master combat, story, and in-game cinematic voice assets

  • Ensure the overall quality and implementation of all voice assets

  • Support the localization team to make sure collaboration between the various territories runs smoothly

  • Additional responsibilities may be assigned as needed

What skills you will use:

  • High degree of proficiency with any DAW (Pro Tools or Reaper preferred)

  • Strong familiarity with spreadsheet applications (Excel, Google Sheets, Numbers)

  • Understanding of dialogue production pipelines in game development

  • Must be extremely detail oriented and be able to manage tens of thousands of audio files

  • At least 3 years of experience in professional audio editorial and at least 1 shipped title

Bonus Skills:

  • Experience with creative processing on dialogue files

  • Knowledge of VBA, Java, Python or other scripting languages

  • Audio scripting and implementation experience

  • Experience with Sound Design

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete a test.

Please refer to our [Candidate Privacy Notice](https: //www.playstation.com/en-us/legal/careers-privacy-notice/) for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click

[here](https: //www.dzconnex.com/summary-of-benefits) to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$51.34—$64.18 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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关于Sony Interactive (PlayStation)

5,001-10,000

员工数

San Mateo

总部位置

评价

10条评价

3.8

10条评价

工作生活平衡

2.8

薪酬

4.0

企业文化

3.5

职业发展

3.2

管理层

3.7

72%

推荐率

优点

Interesting and innovative projects

Great team culture and supportive colleagues

Competitive salary and good benefits

缺点

Long hours and high workload

Tight deadlines and high expectations

Work-life balance challenges

薪资范围

70个数据点

Junior/L3

Mid/L4

Senior/L5

Junior/L3 · Concept Artist

1份报告

$135,461

年薪总额

基本工资

$104,201

股票

-

奖金

-

$135,461

$135,461

面试评价

48条评价

难度

4.1

/ 5

时长

21-35周

录用率

26%

体验

正面 70%

中性 11%

负面 19%

面试流程

1

Recruiter Screen

2

ML Coding

3

ML System Design

4

Research Discussion

5

Team Interviews

常见问题

ML fundamentals

Design an ML system

Research paper discussion

Statistical concepts