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Sony Interactive (PlayStation)

SDET Programmer

Sony Interactive (PlayStation)

United States, Santa Monica, CA

·

On-site

·

Full-time

·

1w ago

Compensation

$110,500 - $138,100

Benefits & Perks

Healthcare

401(k)

Equity

Healthcare

401k

Equity

Required Skills

Python

C++

Continuous integration

Perforce

This is a hybrid/ onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome a diverse pool of candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

We have a small SDET team, so you will interact with multiple departments, game systems and pipeline technologies. As a member of SDET at Naughty Dog, you will experience direct ownership, serving as both primary point of contact for your responsible areas within the wider studio, as well as being expected to own and drive their development. You will experience varied and challenging responsibilities requiring a high level of adaptability and a taste for discovering cutting-edge technologies.

What you will do:

Operating, maintaining, and improving multiple continuous integration processes for both source code and assets builds

Operating, maintaining, and improving the packaging and mastering process of the game

Deploy and maintain project branches, both during development and as part of release management

Work with fellow engineers and QA to provide an extensible foundation for testing infrastructure

Work with artists, designers, and other departments to ensure fast and stable build operations within the studio

Responsibilities may evolve based on needs

What skills you will use:

Experience with continuous integration systems

Strong skills with python

Strong skills with C++

Good working knowledge of Perforce

Minimum of 1 shipped AAA game

Minimum of 3 years working in the video game industry

B.S. in Computer Science and/or Mathematics or equivalent work experience

Bonus Skills:

Experience with console programming

Experience working in a C++ game engine

Experience with databases and query optimizations

Experience with backend development, including databases

Experience with frontend web development with HTML, JavaScript, etc.

Experience with machine provisioning and deployment (e.g. Ansible)

As part of the Naughty Dog application process, candidates should expect to be given a technical interview.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.$110,500—$138,100 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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About Sony Interactive (PlayStation)

5,001-10,000

Employees

San Mateo

Headquarters

Reviews

4.2

36 reviews

Work Life Balance

3.8

Compensation

4.5

Culture

4.5

Career

4.5

Management

3.9

90%

Recommend to a Friend

Pros

Top-tier compensation with excellent equity

Strong research and publication culture

Working on cutting-edge AI/ML technologies

Cons

Work-life balance can suffer during critical periods

High expectations and pressure to deliver

Extremely fast-paced with constant changes

Salary Ranges

66 data points

Mid/L4

Senior/L5

Mid/L4 · Data Analyst Games and Live Ops

1 reports

$121,160

total / year

Base

$93,200

Stock

-

Bonus

-

$121,160

$121,160

Interview Experience

48 interviews

Difficulty

4.1

/ 5

Duration

21-35 weeks

Offer Rate

26%

Experience

Positive 70%

Neutral 11%

Negative 19%

Interview Process

1

Recruiter Screen

2

ML Coding

3

ML System Design

4

Research Discussion

5

Team Interviews

Common Questions

ML fundamentals

Design an ML system

Research paper discussion

Statistical concepts