招聘

Lead Economy and Systems Designer
ES - Barcelona, Spain; IL - Tel Aviv, Israel; IN - Bangalore, India
·
On-site
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Full-time
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2mo ago
福利待遇
•Healthcare
必备技能
Adobe Creative Suite
Sketch
Figma
Scopely is looking for a Lead Economy and Systems Designer to join the Looney Tunes game team. The position can be based in India (preferably Bangalore) or Tel Aviv, Israel or Barcelona, Spain.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
The Looney Tunes: World of Mayhem team embraces the "One Team, One Dream" culture every day. Everybody is empowered to work with a high level of autonomy and ownership to deliver the best possible player experience.
What You Will Do
As the Lead Economy & Game Designer, you will be responsible for shaping the economy and gameplay systems of Looney Tunes: World of Mayhem. You will ensure a balance between engaging progression, sustainable monetization, and deep, satisfying systems that keep players returning over a long lifecycle. This is a senior role requiring strong collaboration, systems thinking, and a deep understanding of the mobile F2P space.
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Economy & Progression Design
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Design and optimize in-game economies - including currencies, pricing models, existing systems, upcoming features, and progression paths - from early player onboarding through elder player end-game - to drive long-term engagement and maximize revenue
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Conduct segmentation analysis and craft economy models tailored to different user archetypes and LTV tiers
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Define economy KPIs and build mathematical models & simulations to monitor, predict and validate the impact of features on game balance and player behavior
Game Design Leadership
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Own feature development from pitch to live operation
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Gain complete understanding and ownership of back-end Admin tool for game configurations
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Design, implement and balance new features and systems: Combat systems, Player progression, Game Modes and feature loops
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Lead the design of tools and workflows that enable scalable live operations and event-driven gameplay
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Generate clear feature documentation, user flows, diagrams, wireframes, and/or prototypes for new features and systems
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Analyze game data and player behavior to iterate and evolve live features
Collaboration & Strategy
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Collaborate with the product team, Engineers, Artists & Live Ops to design the optimal daily experience for our players, and deliver impactful features
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Mentor and support junior designers on economy and systems design best practices
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Influence the product roadmap with innovative, data-informed design proposals
What We’re Looking For
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5+ years of experience in mobile F2P game design with a focus on economy and systems design
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Demonstrated expertise in crafting game features, systems, and economies on at least one shipped live-operated game, preferably RPG or strategy-based
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Experience modelling/maintaining complex Economies (MMO, Strategy-MMO, RPG)
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Ability to simulate and prototype progression systems in Excel, and familiarity with Unity
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Strong game balance instincts paired with quantitative & analytical decision-making
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Bachelor’s degree in Game Design, Economics, Statistics, or related field
Bonus Points
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Knowledge of live-ops tooling and event planning systems
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Familiarity with Looney Tunes IP and a passion for character-based RPGs
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Experience mentoring or leading small design teams
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the Fox Next, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.
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关于Scopely

Scopely
AcquiredScopely, Inc. is an American video game developer and publisher. The company is headquartered in Culver City, California, with offices across North America, Central America, EMEA and Asia, with its largest location in Barcelona, Spain.
1,001-5,000
员工数
Culver City
总部位置
$4.9B
企业估值
评价
4.2
5条评价
工作生活平衡
4.0
薪酬
3.8
企业文化
4.2
职业发展
2.5
管理层
2.8
优点
Great benefits and competitive compensation
Amazing people and passionate team members
Flexible work from home options
缺点
Very difficult career growth and promotion opportunities
Company becoming too big and corporate
Poor communication and slow processes
薪资范围
131个数据点
Junior/L3
L3
L6
Mid/L4
Senior/L5
Junior/L3 · Product Designer
0份报告
$168,840
年薪总额
基本工资
-
股票
-
奖金
-
$143,514
$194,166
面试经验
4次面试
难度
3.3
/ 5
时长
14-28周
录用率
25%
体验
正面 0%
中性 0%
负面 100%
面试流程
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Multiple Technical Interviews
5
HR Screening
6
Take-home Assignment
7
Offer
常见问题
Technical Knowledge
Coding/Algorithm
Behavioral/STAR
System Design
Past Experience
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