
Mobile game developer
Senior Content Producer
必須スキル
Jira
Scopely is looking for a Senior Content Producer to join our unannounced cross-platform Strategy/MMO project in Barcelona in a hybrid basis.
At Scopely, we care deeply about inspiring play, every day, both in how we work and in the experiences we create. We are a global team of game makers developing, publishing, and operating some of the most successful mobile-first and cross-platform games in the industry, connecting millions of players worldwide.
We are building an ambitious new Strategy/MMO title and assembling a team of exceptional developers to help shape a long-lasting, content-rich live game. You will partner closely with Design, Narrative, Art, Tech, Product, and Live Ops to ensure that high-quality gameplay content features, events, seasonal drops, and IP-driven beats are delivered on time, at scale, and to the highest quality bar.
What You Will Do
As a Senior Content Producer, you will be responsible for building and scaling the content production pipeline that will power a long-term live service experience. You will own the end-to-end planning, execution, and optimization of gameplay content delivery. You will operate at both strategic and executional levels—building scalable processes while driving day-to-day delivery across content pods.
Content Production & Delivery
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Own the roadmap and execution of gameplay content releases (events, features, expansions, narrative beats, progression content, seasonal drops).
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Partner with Feature Owners and Content Leads to translate creative vision into executable production plans.
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Drive content from concept through implementation, validation, and live release.
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Ensure alignment between creative ambition, technical feasibility, and production capacity.
Live Operations & Scalability
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Collaborate with Product and Live Ops teams to establish sustainable content cadence models.
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Support planning of recurring events, monetization-driven content, and time-limited experiences.
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Build scalable pipelines for high-volume content production in a live service environment.
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Monitor risks related to content throughput, quality, and cross-team dependencies.
Cross-Functional Coordination
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Embed within one or more multi-disciplinary pods focused on content delivery.
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Facilitate requirement gathering, dependency mapping, and capacity planning.
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Drive alignment across Design, Art, Engineering, QA, and external stakeholders.
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Lead content reviews, milestone tracking, and release readiness validation.
Process & Operational Excellence
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Own and evolve content production workflows, sprint structures, and release pipelines.
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Implement clear tracking frameworks using JIRA and Confluence.
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Maintain accurate visibility on delivery status, risk assessment, and mitigation strategies.
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Contribute to studio-wide production improvements and best practices.
What We’re Looking For
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5+ years of production experience, with significant experience focused on gameplay content or live service environments.
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Demonstrated experience delivering high-volume content in a live game setting.
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Strong understanding of Agile methodologies and large-scale cross-functional development.
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Advanced proficiency in JIRA, roadmap planning, and dependency management.
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Ability to balance creative ambition with executional discipline.
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Exceptional communication skills with the ability to align diverse stakeholders.
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Strong prioritization skills and comfort operating in dynamic, evolving environments.
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Deep familiarity with how live content impacts player engagement, retention, and monetization.
Bonus Points
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Experience on large-scale Strategy, MMO, or live service games.
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Experience building or scaling content pipelines during pre-production or early development.
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Scrum Master certification or formal Agile training.
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Experience coordinating with external IP partners or licensors.
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Passion for live games and long-term player engagement strategies.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the Fox Next, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.
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Scopelyについて

Scopely
AcquiredScopely, Inc. is an American video game developer and publisher. The company is headquartered in Culver City, California, with offices across North America, Central America, EMEA and Asia, with its largest location in Barcelona, Spain.
1,001-5,000
従業員数
Culver City
本社所在地
$4.9B
企業価値
レビュー
10件のレビュー
3.6
10件のレビュー
ワークライフバランス
2.8
報酬
4.0
企業文化
4.2
キャリア
2.5
経営陣
2.3
62%
知人への推奨率
良い点
Supportive team and colleagues
Good benefits and compensation
Diverse and inclusive environment
改善点
Poor management and leadership
Heavy workload and long hours
Limited career advancement opportunities
給与レンジ
131件のデータ
Junior/L3
Junior/L3 · Marketing Operations
0件のレポート
$45,533
年収総額
基本給
-
ストック
-
ボーナス
-
$38,703
$52,363
面接レビュー
レビュー4件
難易度
3.3
/ 5
期間
14-28週間
内定率
25%
体験
ポジティブ 0%
普通 0%
ネガティブ 100%
面接プロセス
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Multiple Technical Interviews
5
HR Screening
6
Take-home Assignment
7
Offer
よくある質問
Technical Knowledge
Coding/Algorithm
Behavioral/STAR
System Design
Past Experience
最新情報
Pokémon Go Super Mega Raid Day May 2026: Featured Pokémon and Best Tips - IMDb
IMDb
News
·
1w ago
[CA] During the initial interview with HR, I was asked my salary expectation and said 60k. After the second round interview with hiring manager, I realize the scope of the position is far greater, more complex and demanding than the role I thought it'd be. Can I change my salary expectation now?
During 1st interview with HR, I said 60k when asked. During 2nd interview with hiring manager, I learned more concrete details about the role beyond the job description. I realized 60k was actually a lowball and 70k is more appropriate for the level of work. Can I ask for a higher salary? And if so, at what time? Would the correct timing be *after* I get an offer letter? Like if the offer letter says 60k, then I can counter with 70k?
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1w ago
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9
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