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In 2009, Riot released its debut game League of Legends and has since gone on to become the most-played PC game in the world, spawning a rich entertainment ecosystem including more games, music, film and TV, and consumer products. Riot’s second title, VALORANT, has become another global success -and now, the new frontier is commercial live events, centered on our characters, games, IP, and music universe.
We’re looking for humble but ambitious, razor-sharp professionals who can bring a fresh perspective to RGM. Like us, you take play seriously-you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and have a healthy understanding of how to work within constraints.
That’s where you come in.
As Manager, APAC Music Supervision, you’ll lead Riot Games Music’s supervision efforts across our portfolio of games and content in the APAC region - including League of Legends, Wild Rift, VALORANT, Teamfight Tactics, 2XKO, and others. You’ll guide the execution of regional music strategies, leading a mix of internal and external contributors, and representing RGM across Riot’s publishing and product teams in East Asia and Southeast Asia.
This is a people manager role reporting to Riot Games Music’s Lead Music Supervisor. You’ll be responsible for growing craft excellence in music supervision while building operational bridges across game, entertainment, and publishing teams in APAC. You’ll also serve as a key interface with our Chinese publishing partners at Tencent and K6, helping guide joint planning, regional artist collaborations, and campaign execution.
Responsibilities:
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Manage and grow Riot’s music supervision presence across APAC, overseeing execution for music strategies on League of Legends, Wild Rift, VALORANT, 2XKO, and other Riot titles.
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Act as a regional lead and day-to-day music partner to Riot product and publishing teams across China, Japan, Korea, and Southeast Asia.
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Lead creative development and execution of original score, licensed music, and artist collaborations that reflect regional cultural context and player identity.
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Build, guide, and mentor a team of music supervision contributors (internal and external) in the region.
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Collaborate cross-functionally with audio, creative, marketing, and game teams to align music with campaign goals and player experience.
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Partner with Tencent and K6 teams in China to support music strategy, campaign approvals, and localization of music-forward assets.
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Partner with RGM project managers, team coordinators, and Business Affairs to ensure regional music workstreams align with Riot Games Music’s operational standards for rights, budgeting, and production workflows.
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Track music KPIs in APAC markets and iterate on creative and partnership strategy based on performance insights.
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Cultivate and maintain a strong network of regional composers, artists, producers, and music agencies.
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Represent the APAC music supervision POV in global RGM sync meetings, project reviews, and best practice sharing.
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Manage a small team of early career creatives, consultants and coordinators based in the APAC region, mentoring them both in the craft of music supervision and executive development
Required Qualifications:
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5+ years of experience in music supervision, music production, or A&R across games, entertainment, or media, with at least 1-2 years in a team leadership or people management capacity.
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Strong understanding of music and culture in East and Southeast Asia, and demonstrated ability to lead music strategy for culturally diverse audiences.
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Experience leading or mentoring other music professionals or cross-functional project teams.
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Familiarity with music licensing, rights negotiation, and working with legal/business affairs stakeholders.
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Track record of managing multiple music campaigns or initiatives simultaneously.
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Excellent communication and collaboration skills across creative, technical, and executive audiences.
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Fluent in English and Mandarin (verbal & written). Korean or Japanese is a strong plus.
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Familiarity with Western workplace tools such as Google Workspace (Docs, Sheets, Slides), Slack, DISCO, and Airtable.
Desired Qualifications:
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Experience working with or alongside Tencent or K6 publishing teams.
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Previous experience working at a games publisher or developer, particularly in music, marketing, or campaign development.
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Hands-on background in music production, songwriting, or performance.
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Deep fandom or working knowledge of Riot IPs and their cultural/music identities.
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About Riot Games

Riot Games
AcquiredWe aspire to be the most player-focused game company.
1,001-5,000
Employees
Los Angeles
Headquarters
$25B
Valuation
Reviews
3.3
2 reviews
Work-life balance
4.0
Compensation
3.5
Culture
4.0
Career
3.0
Management
3.5
65%
Recommend to a friend
Pros
Higher pay/competitive compensation
Good work-life balance
Better culture/gaming culture
Cons
Unclear career progression details
Game industry specialization limits resume appeal
Remote work limitations
Salary Ranges
47 data points
Junior/L3
Mid/L4
Senior/L5
Director
Junior/L3 · Game Designer II
1 reports
$122,351
total per year
Base
$106,392
Stock
-
Bonus
-
$122,351
$122,351
Interview experience
4 interviews
Difficulty
3.3
/ 5
Duration
14-28 weeks
Interview process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Online Assessment
5
Onsite/Virtual Interviews
6
Team Matching
Common questions
Coding/Algorithm
Technical Knowledge
Behavioral/STAR
System Design
Culture Fit
News & Buzz
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