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Riot Games
Riot Games

We aspire to be the most player-focused game company.

Game Product Manager, Gameplay - FFGS/金铲铲之战

직무프로덕트
경력리드급
위치Shanghai, China
근무오피스 출근
고용정규직
게시1개월 전
지원하기

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Game Product Manager on the FFGS team, you will be responsible for FFGS set development. You will partner with cross-functional teams and work closely with the product and design lead to align on set/modes goals, ensure a strong player-focused strategy is in place for each set, and set a course to achieve those goals. Your role will be to follow TFT set strategy, drive FFGS set development, establish a roadmap, and contribute to the overall FFGS gameplay strategy. You’ll also ensure that the collaboration team with our development partner on set development is working healthily and effectively, while collaborating with publishing and other partners to ensure alignment towards set goals.

Responsibilities:

  • Drive and execute on planning and multi-phase roadmap for FFGS set and mode development, ensuring alignment with TFT’s broader product goals and long-term objectives.

  • Influence cross-functional teams to ensure consistent, high-quality player experiences and foster alignment across product, design, insights, and technical teams toward common goals.

  • Drive engagement following success metrics that not only drive project success of each set/mode, but provide insights that influence team-wide strategic decisions.

  • Drive day to day meeting and follow-ups on set related features, patch updates and balance discussions with designers to ensure micro changes are made to improve overall FFGS players set experience

  • Identify cross-functional opportunities for growth and innovation within revival sets, pushing the game forward in alignment with Riot’s and TFT’s broader strategy, establishing FFGS as a pioneering product within the genre.

  • Work with the team and stakeholders to set measurable goals and translate them into product requirements that guide design and technical specifications.

  • Monitor overall game health and performance of player engagement, regularly updating stakeholders on progress and be solution oriented when needed.

  • Drive a culture of end-to-end ownership, ensuring that each set is delivered with accountability from concept through execution and is aligned with strategic goals.

Required Qualifications:

  • 6 years of experience (or a PhD) in product management across games, live operations, and system/feature design, with a proven record of driving strategic impact and influence.

  • Passion and deep familiarity with Teamfight Tactics / FFGS and strategy games, with proven experience applying player-centric insights to drive product innovation.

  • Experience shipping products with cross-discipline teams, demonstrating the ability to work in fast-paced, dynamic environments.

  • Outstanding verbal and written communication skills, with the ability to partner across multiple disciplines.

  • Bilingual in both English and Mandarin

Desired Qualifications:

  • Understanding of growth, retention, and mobile gaming strategies to create player value.

  • Ability to analyze large data sets to identify actionable insights that guide decision-making.

  • Strong analytical skills with experience in competitive analysis, using industry insights to inform product strategy and ensure FFGS’s market position remains strong.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

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Riot Games 소개

Riot Games

Riot Games

Acquired

Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles.

1,001-5,000

직원 수

Los Angeles

본사 위치

$25B

기업 가치

리뷰

10개 리뷰

4.0

10개 리뷰

워라밸

3.2

보상

4.1

문화

3.8

커리어

3.4

경영진

4.0

72%

지인 추천률

장점

Great benefits and perks

Supportive team and colleagues

Creative and innovative projects

단점

Work-life balance issues and long hours

High stress and demanding environment

Heavy workload and crunch time pressure

연봉 정보

38개 데이터

Mid/L4

Principal/L7

Senior/L5

Staff/L6

Director

Mid/L4 · GAME PRODUCER

1개 리포트

$137,228

총 연봉

기본급

$105,560

주식

-

보너스

-

$137,228

$137,228

면접 후기

후기 3개

난이도

3.0

/ 5

소요 기간

14-28주

면접 과정

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Online Assessment

5

Onsite/Virtual Interviews

6

Team Matching

7

Offer

자주 나오는 질문

Coding/Algorithm

Technical Knowledge

Behavioral/STAR

System Design

Culture Fit