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Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a Game Product Manager on the FFGS team, you will be responsible for FFGS set development. You will partner with cross-functional teams and work closely with the product and design lead to align on set/modes goals, ensure a strong player-focused strategy is in place for each set, and set a course to achieve those goals. Your role will be to follow TFT set strategy, drive FFGS set development, establish a roadmap, and contribute to the overall FFGS gameplay strategy. You’ll also ensure that the collaboration team with our development partner on set development is working healthily and effectively, while collaborating with publishing and other partners to ensure alignment towards set goals.
Responsibilities:
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Drive and execute on planning and multi-phase roadmap for FFGS set and mode development, ensuring alignment with TFT’s broader product goals and long-term objectives.
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Influence cross-functional teams to ensure consistent, high-quality player experiences and foster alignment across product, design, insights, and technical teams toward common goals.
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Drive engagement following success metrics that not only drive project success of each set/mode, but provide insights that influence team-wide strategic decisions.
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Drive day to day meeting and follow-ups on set related features, patch updates and balance discussions with designers to ensure micro changes are made to improve overall FFGS players set experience
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Identify cross-functional opportunities for growth and innovation within revival sets, pushing the game forward in alignment with Riot’s and TFT’s broader strategy, establishing FFGS as a pioneering product within the genre.
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Work with the team and stakeholders to set measurable goals and translate them into product requirements that guide design and technical specifications.
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Monitor overall game health and performance of player engagement, regularly updating stakeholders on progress and be solution oriented when needed.
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Drive a culture of end-to-end ownership, ensuring that each set is delivered with accountability from concept through execution and is aligned with strategic goals.
Required Qualifications:
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6 years of experience (or a PhD) in product management across games, live operations, and system/feature design, with a proven record of driving strategic impact and influence.
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Passion and deep familiarity with Teamfight Tactics / FFGS and strategy games, with proven experience applying player-centric insights to drive product innovation.
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Experience shipping products with cross-discipline teams, demonstrating the ability to work in fast-paced, dynamic environments.
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Outstanding verbal and written communication skills, with the ability to partner across multiple disciplines.
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Bilingual in both English and Mandarin
Desired Qualifications:
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Understanding of growth, retention, and mobile gaming strategies to create player value.
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Ability to analyze large data sets to identify actionable insights that guide decision-making.
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Strong analytical skills with experience in competitive analysis, using industry insights to inform product strategy and ensure FFGS’s market position remains strong.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
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About Riot Games

Riot Games
AcquiredWe aspire to be the most player-focused game company.
1,001-5,000
Employees
Los Angeles
Headquarters
Reviews
3.9
2 reviews
Work Life Balance
4.0
Compensation
4.2
Culture
4.5
Career
3.5
Management
4.0
78%
Recommend to a Friend
Pros
Higher pay and competitive compensation
Better work-life balance
Strong gamer-friendly culture
Cons
Full-time transition contingent on performance
Lower compensation ceiling compared to some competitors
Game industry specificity limits general tech resume value
Salary Ranges
2 data points
Principal/L7
Senior/L5
Staff/L6
Director
Principal/L7 · Product Manager P6
0 reports
$471,667
total / year
Base
-
Stock
-
Bonus
-
$401,417
$541,917
Interview Experience
8 interviews
Difficulty
3.1
/ 5
Duration
14-28 weeks
Offer Rate
25%
Experience
Positive 13%
Neutral 87%
Negative 0%
Interview Process
1
Application Review
2
Online Assessment
3
Phone Screen
4
Technical Interview
5
Craft Interview
6
Final Round/Onsite
Common Questions
Coding/Algorithm
Technical Knowledge
Behavioral/STAR
System Design
Culture Fit
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