トレンド企業

Riot Games
Riot Games

We aspire to be the most player-focused game company.

Principal Animation Artist - Unpublished R&D Product

職種デザイン
経験Staff+
勤務地Shanghai, China
勤務オンサイト
雇用正社員
掲載1ヶ月前
応募する

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Principal Animation Artist at Riot you will define craft standards, coach the animation team and influence other disciplines, including VFX artists, character artists, and rigging technical artists. You will help direct the animation experience and communicate that vision to team members. A great reel will showcase a diverse selection of character-driven and interactive animation, and a strong foundation in the principles of animation, including weight, anticipation, and impact. Your craft expertise will breathe life into iconic and beloved characters for players.

As an Principal Animation Artist on our Unpublished R&D Product you will be responsible for all aspects of player-facing animation systems and character performance from early ideation to final shipping quality release. Your critical eye for quality and appeal will help strengthen our animation style. Your past experience as an animator will enable you to translate the gameplay and thematics of League of Legends Champions into the game medium.

Responsibilities:

  • Set an animation vision based on the game design that embodies the creative direction.

  • Develop and refine Animation Style and Process Guides.

  • Work with the cross-functional teams to create memorable and expressive character moments.

  • Understand League of Legends characters and recognize opportunities to enhance champion expression.

  • Meet project deadlines in a timely manner without compromising artistic integrity.

  • Consistently communicate with the team by giving and receiving feedback, directing next steps, and providing clear goals and outcomes to your team.

  • Guide and give feedback to animation outsourcing partners.

Required Qualifications:

  • 8+ years of professional experience working in Maya

  • Proficient in using Unreal Engine.

  • Excellent execution skills, capable of actively cooperating with project milestones.

  • Complete project experience, with at least one launched game project experience.

  • Familiar with the League of Legends IP and art style.

  • Fluent in Mandarin Chinese

Desired Qualifications:.

  • Experience collaborating with design partners on player-facing systems.

  • Passionate for interactive entertainment and focused on player experience.

  • Strong understanding of character performance within interactive environments.

  • Strong pre-vis and storytelling animation skills.

  • Fluent in English

As a part of the application process, you will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

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Riot Gamesについて

Riot Games

Riot Games

Acquired

Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles.

1,001-5,000

従業員数

Los Angeles

本社所在地

$25B

企業価値

レビュー

10件のレビュー

4.0

10件のレビュー

ワークライフバランス

3.2

報酬

4.1

企業文化

3.8

キャリア

3.4

経営陣

4.0

72%

知人への推奨率

良い点

Great benefits and perks

Supportive team and colleagues

Creative and innovative projects

改善点

Work-life balance issues and long hours

High stress and demanding environment

Heavy workload and crunch time pressure

給与レンジ

38件のデータ

Junior/L3

Mid/L4

Senior/L5

Director

Junior/L3 · GAME DESIGNER II

1件のレポート

$138,309

年収総額

基本給

$106,392

ストック

-

ボーナス

-

$138,309

$138,309

面接レビュー

レビュー3件

難易度

3.0

/ 5

期間

14-28週間

面接プロセス

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Online Assessment

5

Onsite/Virtual Interviews

6

Team Matching

7

Offer

よくある質問

Coding/Algorithm

Technical Knowledge

Behavioral/STAR

System Design

Culture Fit