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Principal Software Engineering Lead - Xbox
必备技能
Python
Java
JavaScript
Overview
Come help build the next evolution in Xbox Game Compatibility. Join the Xbox Platform team and leverage your system engineering experience to advance the future of Game Preservation. As a Principal Software Engineering Lead,your work will help identify and outline the specific requirements and technical boundaries for preserving game content, build scalable emulation solutions, and ensure a fun gameplay experience for all players. Our technology solutions are a critical part of enabling the Xbox goal of allowing players to continue to enjoy their games across devices.
As the GPU Team Lead on our team you will help drive the technical strategy, architectural direction, and execution quality for graphics and GPU‑related systems within the Xbox Game Preservation organization. This role combines deep technical expertise across the graphics stack with strong engineering leadership, enabling the team to deliver compatibility, rendering correctness, and high‑performance GPU behavior across all Xbox endpoints.
You will guide a team of engineers working on GPU emulation, command buffer translation, shader compilation, graphics debugging, and performance tuning across multiple hardware generations. You will partner closely with hardware vendors, platform teams, and other internal/external partners to ensure that future graphics systems remain robust, scalable, and aligned with long‑term product goals.
Responsibilities:
Technical Leadership
- Help define the architectural vision for GPU emulation subsystem
- Lead investigations into GPU correctness issues, rendering anomalies, performance regressions, and hardware‑specific behaviors
- Oversee development and growth of GPU engineers
- Ensure system‑level compatibility across all new and existing Xbox hardware endpoints
Execution & Delivery
- Drive roadmap planning, prioritization, and execution across GPU workstreams
- Enforce engineering excellence: code quality, regression prevention, performance validation, reliability, and telemetry‑driven improvements
- Coordinate cross‑team dependencies with Platform OS, Silicon design, and graphics pipeline teams to maintain execution velocity
- Influence long‑term hardware and system‑software direction by representing engineering needs and ecosystem constraints
Team Leadership & Mentoring
- Mentor engineers in graphics debugging, low‑level GPU feature implementation, compiler pipelines, and hardware‑aware performance engineering
- Unblock the team technically by providing expertise that accelerates problem resolution
- Cultivate a healthy engineering culture of learning, feedback, inclusion, and technical excellence
Qualifications:
Required Qualification:
-
*Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python **OR equivalent experience *
Preferred Qualifications:
- 5+ years lead/people management experience in performance‑critical systems, graphics engineering, or GPU subsystem development
- Deep understanding of GPU architecture, shader execution, memory models, and command submission behavior
- Demonstrated architectural leadership on complex systems with high performance and correctness requirements
- Prior experience shipping GPU or graphics subsystem technology in a production environment
- Experience guiding cross‑discipline engineering teams and aligning technical direction across organizations
- Experience collaborating directly with hardware vendors (AMD, NVIDIA) on architecture, drivers, or validation workflows
- Experience shipping games on Xbox and PC endpoints
Software Engineering M5 - The typical base pay range for this role across the U.S. is USD $139,900 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
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关于Microsoft

Microsoft
PublicMicrosoft Corporation is an American multinational technology conglomerate headquartered in Redmond, Washington.
10,001+
员工数
Redmond
总部位置
$3000B
企业估值
评价
10条评价
4.4
10条评价
工作生活平衡
3.2
薪酬
4.1
企业文化
4.3
职业发展
3.8
管理层
4.0
82%
推荐率
优点
Cutting-edge technology and innovative projects
Great team culture and collaborative atmosphere
Excellent benefits and competitive compensation
缺点
Heavy workload and frequent overtime
High expectations and stressful environment
Bureaucratic processes can be slow
薪资范围
5,620个数据点
Senior/L5
Senior/L5 · Account Management
5份报告
$209,483
年薪总额
基本工资
$181,941
股票
-
奖金
-
$194,895
$209,483
面试评价
1条评价
难度
4.0
/ 5
时长
14-28周
体验
正面 0%
中性 0%
负面 100%
面试流程
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
常见问题
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
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