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Disney
Disney

The happiest place on earth.

Software Engineer II - C++/Rust

职能工程
级别资深
地点San Francisco, Canada, United States
方式现场办公
类型全职
发布3个月前
立即申请

福利待遇

Learning Budget

股权

弹性工作

必备技能

JavaScript

Python

React

Disney Entertainment & ESPN Technology

On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.

A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology

  • Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.
  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
  • Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

The Product & Data Engineering team is responsible for end-to-end development for Disney’s world-class consumer-facing products, including streaming platforms Disney+, Hulu, and ESPN+, and digital products & experiences across ESPN, Marvel, Disney Studios, Nat Geo, and ABC News. The team drives innovation at scale for millions of consumers around the world across Apple, Android, Smart TVs, game consoles, and the web, with our platforms powering core experiences like personalization, search, messaging and data.

As part of the Living Room Devices, Native Client Platform Rust Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on a wide range of devices supported by our Native Client Platform. Best of all, you’ll get to build these apps in Rust!

We’re looking for a Software Engineer II who has experience in Rust and comes from a C/C++ background, who knows how to write cross platform code, and is ready to push the boundaries of UX on our custom in-house runtime to provide the best app experiences for our viewers on devices across the varying spectrum from set-top boxes to modern game consoles.

This is an on-site position and must sit in one of our technology offices listed above

Responsibilities:

  • Bring journey-level native engineering skills to be a critical member of a team of engineers responsible for building our client application experiences in Rust.
  • Contribute to the development of new application features from on-boarding to browse UI/UX experiences, analytics, video playback UI/UX and much more. If you see it on screen, you’ll likely have a chance to work on it in code.
  • Work with hardware manufacturing partners to vet new hardware from a client application perspective.
  • Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.

Basic Qualifications:

  • Candidates should have 3+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code, with 1-2+ years of personal or professional Rust experience.
  • Understanding of various chip architectures and what features they support.
  • Experience using build runners / compilation tools for multi-platform projects.
  • Bachelor’s degree in computer science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience

Preferred Qualifications:

  • Experience working on user interface-level code with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.
  • Familiarity with set-top box development and specialized So Cs from manufacturers like Broadcom, Media Tek, Sigma Tel, etc.
  • Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.
  • Cross device dependency management
  • Game engines and game engine technologies
  • Internals of browser technology such as Webkit, WPE, Chromium, Cobalt

#Disney Tech

The hiring range for this position in San Francisco is $125,800 - $168,700 per year, in New York City and Seattle is $120,300 - $161,300, and Santa Monica is $114,900 - $154,100 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

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关于Disney

Disney

Disney

Public

The Walt Disney Company started as a cartoon studio and evolves into sports coverage and television shows.

10,001+

员工数

Burbank

总部位置

$200B

企业估值

评价

10条评价

3.8

10条评价

工作生活平衡

2.8

薪酬

2.5

企业文化

4.2

职业发展

3.8

管理层

2.7

65%

推荐率

优点

Great company culture

Talented coworkers and teams

Good benefits

缺点

Long hours

Low pay

High stress and expectations

薪资范围

45个数据点

Senior/L5

Staff/L6

Senior/L5 · Senior Data Engineer

6份报告

$222,607

年薪总额

基本工资

$171,236

股票

-

奖金

-

$205,173

$241,783

面试评价

3条评价

难度

3.3

/ 5

时长

14-28周

录用率

66%

体验

正面 33%

中性 34%

负面 33%