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For the engineer who obsesses over the butterfly effect of a single line of code, there is no greater stage than Apple's Core OS! Core OS builds uncompromising, lightning-fast foundation that iOS, macOS, watchOS, tvOS, and visionOS stand upon. We don't just write software; we forge the soul of the machine, ensuring the operating system and the hardware breathe as one to create a seamless device identity.
At the center of it all is Darwin, the UNIX-like heartbeat of Apple's operating systems, spanning from the deepest levels of the kernel up through critical low-level user components. The Darwin Runtime team is seeking visionary engineers to push the boundaries of low-level system technologies. If you obsess over performance, security, and the massive cascading impact of your code, your life's best work is waiting for you here!
Description:
The Darwin Runtime team is responsible for the development and evolution of low-level user space libraries such as Grand Central Dispatch (GCD), Inter-Process Communication (IPC) technologies like XPC, pthread, and malloc, among others. The foundational libraries built by our team are the invisible engines powering the i Phone, i Pad, Mac, Apple Watch, Apple TV, and the groundbreaking Vision Pro. We want an engineer with the drive to operate autonomously, the hunger to master new domains, and the ambition to step into technical leadership. Here, your voice shapes the future. You will drive critical design discussions, elevate peers through code reviews, and push the boundaries across a spectrum of technologies. Our environment fosters a culture of deep technical innovation, massive autonomy, and true ownership.","responsibilities":"Design and implement new features and APIs for Darwin Runtime technologies like GCD, XPC, pthread, and malloc, among others
Develop and maintain high-performance runtime libraries that handle memory management, and component lifecycle across different execution environments
Optimize code generation, runtime performance, and memory usage to meet strict performance requirements for low-level systems
Participate in all phases of software development cycle: from problem definition and design, through implementation, testing, and debugging
Diagnose and resolve issues across different layers of the stack
Write unit and integration tests for new and existing code
Work with cross functional teams to enable developer and product requirements
Preferred Qualifications:
Knowledge of operating system implementation, hardware architecture and assembly programming
Knowledge of Swift or Objective-C:
Skilled at interface and/or API design
Experience with lldb or gdb
Minimum Qualifications:
Passion for low-level system technologies
Fluency in the C programming language
Experience with UNIX-like systems
System design and architecture skills
Strong understanding of operating system fundamentals like threading, synchronization primitives, inter-process communication, scheduling, and virtual memory
Excellent collaborative skills, with the ability to work with a team to design system architecture
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
Pay & Benefits:
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $126,800 and $220,900, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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About Apple

Apple
PublicApple Inc. is an American multinational technology company headquartered in Cupertino, California, in Silicon Valley, best known for its consumer electronics, software and online services.
10,001+
Employees
Cupertino
Headquarters
$3.5T
Valuation
Reviews
3.9
10 reviews
Work-life balance
2.5
Compensation
4.2
Culture
3.8
Career
3.5
Management
3.2
72%
Recommend to a friend
Pros
Great benefits and compensation
Talented colleagues and supportive teams
Learning opportunities and mentorship
Cons
Work-life balance challenges
High stress and pressure
Fast-paced environment
Salary Ranges
11,365 data points
L2
L3
L4
L5
L6
L2 · Business Analyst L2
0 reports
$114,215
total per year
Base
$45,686
Stock
$57,108
Bonus
$11,422
$79,951
$148,480
Interview experience
3 interviews
Difficulty
3.3
/ 5
Duration
28-42 weeks
Offer rate
33%
Experience
Positive 33%
Neutral 0%
Negative 67%
Interview process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
Common questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Past Experience
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