TikTok
TikTok

Software Engineer, C/C++ SDK Performance Optimization

RoleEngineering
LevelMid Level
LocationSan Jose, Canada, United States
WorkOn-site
TypeRegular
PostedToday
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About the role

About this team
We own the Effect SDK powering Tik Tok's camera and creation experience — the system behind every filter, AR effect, and visual effect used by hundreds of millions of creators every day. This role sits at the business architecture layer of a self-developed rendering engine, partnering closely with rendering, algorithm, and camera pipeline teams to deliver smooth, low-power effect experiences across a massive range of mobile devices.

Responsibilities:

  • Drive end-to-end experience optimization of the effect pipeline during shooting — diagnose and resolve frame drops, jank, thermal throttling, and power consumption issues on real user devices.
  • Profile the full camera→effect→render→encode pipeline; identify bottlenecks across CPU, GPU, memory, and thread scheduling, and land measurable improvements.
  • Collaborate with the rendering engine team to understand and leverage low-level capabilities, and with the on-device algorithm team to co-optimize model integration and execution.
  • Build and evolve the business architecture of the Effect SDK (Native, cross-platform for iOS & Android), turning product requirements into robust, maintainable modules.
  • Localize and fix technical problems and bugs reported from production, with a strong ownership mindset.
  • Learn new techniques quickly, communicate clearly, and collaborate well across teams.

Requirements:

  • Minimum Qualifications

  • B.S. or M.S. in Computer Science with 1+ years of relevant experience.

  • Proficient in C/C++

  • Strong interest in performance on mobile devices — you enjoy digging into profilers and chasing down the last millisecond.

  • Familiar with iOS and/or Android development, and has experience in video and image processing related applications on mobile phones

  • Preferred Qualifications

  • Hands-on experience with mobile profiling tools (Xcode Instruments, Perfetto / Systrace, Android GPU Inspector, Render Doc, etc.).

  • Experience optimizing frame rate stability, memory footprint, thermal, or battery consumption in a consumer-scale mobile app.

  • Familiarity with camera pipelines (AVFoundation / Camera2 / CameraX) or real-time video processing.

  • Experience with AR, game engine, or real-time graphics development.

  • Experience integrating on-device inference frameworks (CoreML, TNN, MNN, NCNN, TFLite) and optimizing their runtime cost.

  • Basic understanding of graphics rendering APIs (OpenGL ES / Metal / Vulkan); shader programming experience is a plus

About TikTok

San Jose

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