
Retail company.
UX Product Designer - Enterprise - Merchandising Tools at Target
About the role
The pay range is $75,400.00 - $135,700.00
Pay is based on several factors which vary based on position. These include labor markets and in some instances may include education, work experience and certifications. In addition to your pay, Target cares about and invests in you as a team member, so that you can take care of yourself and your family. Target offers eligible team members and their dependents comprehensive health benefits and programs, which may include medical, vision, dental, life insurance and more, to help you and your family take care of your whole selves. Other benefits for eligible team members include 401(k), employee discount, short term disability, long term disability, paid sick leave, paid national holidays, and paid vacation. Find competitive benefits from financial and education to well-being and beyond at https://corporate.target.com/careers/benefits.
About Target:
Working at Target means helping all families discover the joy of everyday life. We bring that vision to life through our values and culture. Learn more about Target here.
Target’s Global UX team is a group of design, content, research, and accessibility practitioners and experts, with a passion for improving and innovating our digital experiences for Target’s guests, team members, and partners. Here, we pride ourselves on designing tangible, inspiring, and impactful solutions that serve all aspects of our business– and being a part of the team means you will play a critical role for Target’s digital experience by increasing ease, simplicity, value, and delight for every touchpoint.
About the role:
As a Product Designer within our Product Lifecycle Management (PLM) team, you’ll help shape intuitive, efficient tools that support how products move from concept to shelf. You’ll collaborate with Lead UX Designers and the Senior Manager to bring human-centered design practices into every phase of the work — from understanding user needs to crafting and testing solutions that drive measurable outcomes.
This role is for a hands-on designer who thrives on execution and evaluation. You’ll use strong UX methods to translate user insights into elegant, usable experiences and to ensure the tools we deliver genuinely solve the right problems.
As a member of the team, you will contribute to advancing the broader practice of UX at Target through influence, impact, and craft, while also educating cross-functional teams when needed. We are an engaged, supportive, and increasingly diverse team focused on elevating the impact of our discipline.
Responsibilities:
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Participate in the full design process, from early discovery and strategic approach to ideation, design, testing asset delivery and production with engineers
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Take direction from and collaborate with senior designers
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Collaborate with cross-functional working teams to deliver impactful business outcomes
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Leverage insights, data and research to identify and pursue user-centric outcomes within your product space
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Create design deliverables representative of the design process phase – such as journey maps, wireframes, user flows, UI design and prototypes
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Investigate using both qualitative and quantitative research methods
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Hold design work to a high standard of craft, including accessibility, user research, information architecture, interaction design, visual design
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Advance a culture of human-centered practice within UX, product, and engineering teams
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Navigate complexity and ambiguity delivering impact for guests and the business
About you:
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1+ years of relevant product design work or equivalent
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Foundational skills in UX and product design, as well as structuring and planning work, and owning the design process
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You can demonstrate problem-solving, systems thinking, and collaboration skills
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You lean into problems and seek to understand the ‘why’ behind human behavior and their mindsets
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Have knowledge of effectively using data and insights to inform design decisions and communicate your approach
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Proficiency in product design and prototyping tools (i.e., Figma)
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You value outcomes and strive toward design that is welcoming, inspiring, and clear
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You understand how design connects to, serves, and improves business outcomes
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Exhibit a growth mindset
Benefits Eligibility
Please paste this url into your preferred browser to learn about benefits eligibility for this role: https://tgt.biz/BenefitsForYou_D
Americans with Disabilities Act (ADA)
In compliance with state and federal laws, Target will make reasonable accommodations for applicants with disabilities. If a reasonable accommodation is needed to participate in the job application or interview process, please reach out to candidate.accommodations@HRHelp.Target.com. Non-accommodation-related requests, such as application follow-ups or technical issues, will not be addressed through this channel.
Application deadline is : 05/15/2026
Required skills
UX design
Product design
Interaction design
Wireframing
Prototyping
Collaboration
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About Target

Target
PublicTarget Corporation, doing business as Target, is an American retail corporation headquartered in Minneapolis, Minnesota, United States. Target operates retail stores. It is the eighth-largest retailer in the United States and is a component of the S&P 500 Index.
10,001+
Employees
Minneapolis
Headquarters
$78B
Valuation
Reviews
10 reviews
3.7
10 reviews
Work-life balance
3.2
Compensation
2.8
Culture
4.1
Career
3.5
Management
4.0
68%
Recommend to a friend
Pros
Friendly coworkers and great team environment
Flexible scheduling and hours
Supportive and approachable management
Cons
Limited or insufficient hours for part-time staff
Long hours and high stress during peak/holiday seasons
Low pay and non-competitive compensation
Salary Ranges
50 data points
Junior/L3
Mid/L4
Lead
Director
Junior/L3 · Decision Sciences Analyst
1 reports
$104,000
total per year
Base
$80,000
Stock
-
Bonus
-
$104,000
$104,000
Interview experience
46 interviews
Difficulty
4.0
/ 5
Duration
21-35 weeks
Offer rate
20%
Experience
Positive 65%
Neutral 21%
Negative 14%
Interview process
1
Recruiter Screen
2
ML Coding
3
ML System Design
4
Research Discussion
5
Team Interviews
Common questions
ML fundamentals
Design an ML system
Research paper discussion
Statistical concepts
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