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We're looking for a Senior UI/UX Designer with strong graphic design skills to join the[mo.co
](http: //mo.co)team.
As part of the game team, working closely with the other UI/UX designers and members of our art team, programmers and game designers, you'll create user interfaces that simplify and communicate game features and concepts to a broad audience.
You're passionate about user experience and user-centric design approach, and demonstrate the ability to translate player needs and game features into flows, screens and elements that are visually appealing, accessible, and seamless and fun to use.
With a keen eye for graphic design, you'll help us refine and strengthen the fresh and contemporary visual in-game identity. We're looking for someone who's passionate about creating something new, and knows how to take responsibility and ownership of their work to ensure consistency and high quality throughout the game.
!
What You'll Be Doing
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Develop intuitive UX flows that are aligned with the overall design of the game
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Create and implement UI screens and elements
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Communicate UX vision and design ideas to team-members
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Collaborate with various disciplines to get the designs in-game
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Follow through implementation and utilize feedback from testing to ensure highest quality outcomes
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Support the development of the game with any additional skills
What You Have
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Passionate about UI/UX design
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Passionate about (mobile) games
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Proficient in Figma or Sketch and Photoshop
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Proficient in Flash/Animate
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Strong cross-discipline communication skills and working experience
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Proactive doer
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Being a great teammate
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Please include a portfolio/work samples as part of your application
Would Be Nice if You Also Have
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UI animation, motion graphics or VFX experience are a big plus
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Experience in rapid UX prototyping
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Experience with 3D modeling
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Experience in creating UI/UX for different device types and input mechanisms is a plus
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Curiosity and experience using AI tools (e.g. generative design, prototyping, or UX research tools) to accelerate workflows and explore new design solutions.
Where You'll Be
This opportunity is based in our London office, and because we value a collaborative work environment and genuine human interactions, it is mostly an office‑based role.
mo.co team is split between London and Helsinki, with partners in other locations, so you should not be afraid of travel. We expect some regular time with the Helsinki‑based team as well (e.g. for key team weeks, offsites and planning moments).
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That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.
Once you're ready to apply, just send us your application through the form on the bottom of the page.
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!
About Supercell
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
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Hey, You Might Love It Here!
Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.
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You Are Not Your Job Title ™
Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.
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Benefits and Compensation
Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.
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Relocation? Yes!
No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!
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Not Sure if You Should Apply?
Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.
Wishing you all the best,
The Supercell Recruitment team:
P.S.
Here's a video about what Supercell is about.
Best enjoyed with salmiakki and rye bread!
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類似の求人
Supercellについて

Supercell
PublicSupercell Oy is a Finnish mobile game development company based in Helsinki. Founded on 14 May 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.
201-500
従業員数
Helsinki
本社所在地
$10B
企業価値
レビュー
3.8
9件のレビュー
ワークライフバランス
3.5
報酬
3.0
企業文化
3.5
キャリア
3.5
経営陣
3.0
65%
友人に勧める
良い点
Remote work flexibility mentioned
High-level engineering positions available
Small team structure
改善点
Limited information available about company
Laborious interview process
System downtime issues
給与レンジ
15件のデータ
Junior/L3
Junior/L3 · Community Manager
2件のレポート
$63,066
年収総額
基本給
$58,269
ストック
-
ボーナス
$4,797
$41,070
$97,458
面接体験
3件の面接
難易度
3.0
/ 5
期間
14-28週間
内定率
33%
体験
ポジティブ 33%
普通 67%
ネガティブ 0%
面接プロセス
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
よくある質問
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Culture Fit
ニュース&話題
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