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求人Supercell

Senior Animator, Clash Royale

Supercell

Senior Animator, Clash Royale

Supercell

Helsinki

·

On-site

·

Full-time

·

1mo ago

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THE CLASH ROYALE TEAM IS MADE UP OF PASSIONATE AND CREATIVE PROFESSIONALS WHO COLLABORATE EVERYDAY TO EVOLVE ONE OF THE MOST ICONIC REAL-TIME STRATEGY GAMES ON MOBILE. WITH ITS HIGHLY READABLE CHARACTERS, PUNCHY COMBAT, AND STRONG PERSONALITY-DRIVEN ANIMATIONS, CLASH ROYALE RELIES HEAVILY ON ANIMATION TO COMMUNICATE GAMEPLAY, EMOTION, AND IMPACT IN A SPLIT SECOND.

To continue raising the bar, we are looking for a creative and experienced Senior Animator to help bring new characters, evolutions, and gameplay moments to life. As a Senior Animator, your main focus will be to give life and personality to Clash Royale characters through high-quality, stylized gameplay animations. You will work closely with designers, artists, and

engineers, as well as oversee and collaborate with external animation studios. Your creative vision, strong animation fundamentals, and clear communication will be essential in delivering animations that are both expressive and perfectly aligned with gameplay needs.

We’re looking for someone who takes ownership, cares deeply about quality, and is excited to push animation craft within the constraints and opportunities of a live mobile game.

At Supercell, we pride ourselves on the level of thoughtfulness, quality, and long-term focus put into everything we do, from how our games feel to how they grow over time. We believe in not compromising on quality and building games that players will love for decades.

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WHAT YOU'LL BE DOING:

  • Lead the animation development process for Clash Royale characters and gameplay

features from concept to final implementation.

  • Define and maintain a high-quality animation standard that supports clarity, personality, and

gameplay readability.

  • Provide clear, constructive, and actionable feedback to external animation studios to elevate

animation quality and ensure consistency with the Clash Royale style.

  • Collaborate closely with game designers, artists, and engineers to ensure animations align

with gameplay mechanics, timing, and technical constraints.

  • Oversee animation workflows, schedules, and deliveries across internal and external

partners.

  • Build and maintain strong working relationships with external artists and studios, fostering a

positive and efficient collaboration.

  • Act as a creative owner for animation topics, proactively identifying improvements and

opportunities to push the game forward.

WHAT YOU HAVE:

  • 6+ years of professional experience as an animator, with a strong portfolio showcasing

stylized character and gameplay animation.

  • Solid experience with gameplay animation, with a strong emphasis on stylized keyframe

animation.

  • Experience working with and providing direction to external animation studios or contractors.

  • Excellent proficiency in Maya, including solid technical knowledge and a basic understanding

of rigging.

  • Strong sense of timing, posing, weight, and readability, especially important for top-down,

fast-paced gameplay.

  • Clear and concise communicator, able to give creative feedback and concrete, actionable

guidance

  • Passion for games, especially mobile games, and a desire to create animations that feel

great to play.

  • Experience with animation pipelines, workflows, and implementation in game engines.

総閲覧数

1

応募クリック数

0

模擬応募者数

0

スクラップ

0

Supercellについて

Supercell

Supercell

Public

Supercell Oy is a Finnish mobile game development company based in Helsinki. Founded on 14 May 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.

201-500

従業員数

Helsinki

本社所在地

$10B

企業価値

レビュー

3.8

9件のレビュー

ワークライフバランス

3.5

報酬

3.0

企業文化

3.5

キャリア

3.5

経営陣

3.0

65%

友人に勧める

良い点

Remote work flexibility mentioned

High-level engineering positions available

Small team structure

改善点

Limited information available about company

Laborious interview process

System downtime issues

給与レンジ

15件のデータ

Junior/L3

Junior/L3 · Level Designer

1件のレポート

$54,988

年収総額

基本給

$54,988

ストック

-

ボーナス

-

$32,961

$91,735

面接体験

3件の面接

難易度

3.0

/ 5

期間

14-28週間

内定率

33%

体験

ポジティブ 33%

普通 67%

ネガティブ 0%

面接プロセス

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

よくある質問

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Culture Fit