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Scopely
Scopely

Mobile game developer

Staff Graphics Engineer - Unannounced Project

직무프론트엔드
경력시니어급
위치ES - Barcelona, Spain, Spain; ES - Spain
근무오피스 출근
고용정규직
게시3개월 전
지원하기

복지 및 혜택

401(k) Matching

육아휴직

Competitive Salary And Equity Package

Comprehensive Health, Dental, And Vision Insurance

필수 스킬

Node.js

React

TypeScript

We are looking for a Staff Graphics Engineer in Ireland, UK, Spain, or Portugal in a hybrid or remote basis. We can support with visa sponsorship.

We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices.

We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!

At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

What You Will Do

  • Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).

  • Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.

  • Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).

  • Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.

  • Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.

  • Profile GPU/CPU performance and analyze rendering bottlenecks using tools like Render Doc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.

  • Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.

  • Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.

  • Stay informed on industry rendering trends and suggest improvements to our pipeline.

What We Are Looking For

  • 5+ years of graphics programming experience, with a focus on mobile platforms.

  • Strong C++ skills with experience working in performance-critical rendering code.

  • Solid knowledge of Vulkan and/or Metal APIs.

  • Experience with Unity’s Scriptable Render Pipeline (SRP), including extending or customizing SRPs.

  • Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).

  • Proficiency in GPU performance profiling and optimization workflows.

  • Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches.

Bonus Points

  • Experience with UE5’s Nanite/Lumen or equivalent advanced rendering solutions.

  • Background in custom engine development or low-level rendering systems.

  • Contributions to open-source graphics tools or technical publications.

  • Cross-platform rendering experience beyond mobile (PC/console).

About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the Fox Next, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.

Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.

Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.

Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

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Scopely 소개

Scopely

Scopely

Acquired

Scopely, Inc. is an American video game developer and publisher. The company is headquartered in Culver City, California, with offices across North America, Central America, EMEA and Asia, with its largest location in Barcelona, Spain.

1,001-5,000

직원 수

Culver City

본사 위치

$4.9B

기업 가치

리뷰

10개 리뷰

3.6

10개 리뷰

워라밸

2.8

보상

4.0

문화

4.2

커리어

2.5

경영진

2.3

62%

지인 추천률

장점

Supportive team and colleagues

Good benefits and compensation

Diverse and inclusive environment

단점

Poor management and leadership

Heavy workload and long hours

Limited career advancement opportunities

연봉 정보

131개 데이터

Junior/L3

L6

Mid/L4

Senior/L5

L3

Junior/L3 · Product Designer

0개 리포트

$168,840

총 연봉

기본급

-

주식

-

보너스

-

$143,514

$194,166

면접 후기

후기 4개

난이도

3.3

/ 5

소요 기간

14-28주

합격률

25%

경험

긍정 0%

보통 0%

부정 100%

면접 과정

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Multiple Technical Interviews

5

HR Screening

6

Take-home Assignment

7

Offer

자주 나오는 질문

Technical Knowledge

Coding/Algorithm

Behavioral/STAR

System Design

Past Experience