トレンド企業

Scopely
Scopely

Mobile game developer

VFX Artist - Monopoly GO!

職種デザイン
経験ミドル級
勤務地Barcelona, Spain
勤務オンサイト
雇用正社員
掲載2ヶ月前
応募する

必須スキル

Go

Scopely is looking for a VFX Artist to join our Monopoly GO! team in Barcelona (Spain) on a hybrid basis!

Our Art team is looking for a new VFX Artist to join us. As a VFX Artist, you will be a key player in the creative process, helping bring new features to life and working closely as a team to ensure the features we build look and feel their absolute best. Your everyday challenges will include collaborating alongside animation and integration artists, making different types of sequences more appealing to players, and emphasizing key gameplay moments through impactful visual effects. You will help push the visual quality of our game even further — not only by maintaining our established standards, but by continuously innovating and creating new types of effects to raise the quality bar.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Monopoly GO! is our casual game and a key franchise that has Scopely’s largest game, enjoyed by millions of players. The team is based in Canada, Europe and the US, and works every day to create captivating new experiences for our players.

What You'll Do

  • Create VFX in Unity using particle systems, shader effects, and animations

  • Integrate VFX directly into features or environments, collaborating closely with Technical and Integration Artists or developers

  • Align with game designers, feature owners, and art leads to create assets according to requirements and iterate based on feedback

  • Maintain the consistent visual style of the game while ensuring all assets are optimized for mobile devices

  • Collaborate with other art disciplines when bringing features to life, offering technical support and expertise when needed

  • Communicate updates, blockers, and concerns clearly to production and leadership

What We're Looking For

  • 2+ years of experience in mobile game development

  • Strong proficiency in Unity, including asset importing, particle systems, animation workflows, UI/sprite/canvas systems, and material setup

  • Proficiency in 2D texturing (Photoshop)

  • Experience in 3D modeling (3ds Max, Maya, Blender, etc.)

  • Strong communication and collaboration skills, with the ability to work effectively in an agile team environment

  • Solid understanding of animation principles and timing

  • Excellent problem-solving skills and the ability to work independently while taking ownership of tasks

Bonus Points

  • Have experience creating preview sequences and animations in After Effects or similar tools

  • Have previously worked on or have a portfolio featuring stylized or cartoon-style effects

  • Are passionate about video games and stay up to date with new techniques and workflows in the industry

About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the Fox Next, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.

Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.

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Scopelyについて

Scopely

Scopely

Acquired

Scopely, Inc. is an American video game developer and publisher. The company is headquartered in Culver City, California, with offices across North America, Central America, EMEA and Asia, with its largest location in Barcelona, Spain.

1,001-5,000

従業員数

Culver City

本社所在地

$4.9B

企業価値

レビュー

10件のレビュー

3.6

10件のレビュー

ワークライフバランス

2.8

報酬

4.0

企業文化

4.2

キャリア

2.5

経営陣

2.3

62%

知人への推奨率

良い点

Supportive team and colleagues

Good benefits and compensation

Diverse and inclusive environment

改善点

Poor management and leadership

Heavy workload and long hours

Limited career advancement opportunities

給与レンジ

131件のデータ

Junior/L3

L6

Mid/L4

Senior/L5

L3

Junior/L3 · Product Designer

0件のレポート

$168,840

年収総額

基本給

-

ストック

-

ボーナス

-

$143,514

$194,166

面接レビュー

レビュー4件

難易度

3.3

/ 5

期間

14-28週間

内定率

25%

体験

ポジティブ 0%

普通 0%

ネガティブ 100%

面接プロセス

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Multiple Technical Interviews

5

HR Screening

6

Take-home Assignment

7

Offer

よくある質問

Technical Knowledge

Coding/Algorithm

Behavioral/STAR

System Design

Past Experience