
Mobile game developer
Engineer
必須スキル
AWS
Docker
Go
Scopely is looking for a Full-Stack Engineerto join our Monopoly GO! team in our Culver City studio hub, or remotely within the US!
For this position, we are open to applications from candidates ranging from Associate to Senior level.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
What You Will Do
You will have the opportunity to work in one of our game team pods, developing new features and contributing to a game that is played by millions of players around the world. You will be responsible for:
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Working closely with a small cross functional team to deliver world class content to our players
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Implementing new game mechanics and unit tests using Unity and C#
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Ensuring technical performance is outstanding throughout development
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Collaborating and communicating with multi-functional departments including: game design, QA, etc
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Participating in a strong engineering team and culture
What We’re Looking For
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Experience as part of a professional game development team or other relevant area
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Experience with and knowledge of Unity Game Engine or a similar technology (i.e. Unreal Engine)
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Strong software engineering fundamentals (data structures, concurrency, design patterns, algorithms)
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Knowledge of game framework architecture at scale, maintainability over time, robust API design, etc
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Solid understanding of mobile networking architecture
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Enjoy solving sophisticated technical problems, especially in large systems
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Willingness to learn and work with new technologies
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You’re an excellent tech communicator who knows how to share knowledge with non-technical people
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You have a desire to seek out and address user feedback to drive outstanding application development
Bonus Points
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Experience building your own games as personal projects or game jams
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Experience with asset pipelines: asset bundles, dependency management, etc
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Mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc.
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Experience with AWS, Docker, Kibana, Ansible
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Experience with automated testing
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range**$107,500—$212,000 USD**
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the Fox Next, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.
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Scopelyについて

Scopely
AcquiredScopely, Inc. is an American video game developer and publisher. The company is headquartered in Culver City, California, with offices across North America, Central America, EMEA and Asia, with its largest location in Barcelona, Spain.
1,001-5,000
従業員数
Culver City
本社所在地
$4.9B
企業価値
レビュー
10件のレビュー
3.6
10件のレビュー
ワークライフバランス
2.8
報酬
4.0
企業文化
4.2
キャリア
2.5
経営陣
2.3
62%
知人への推奨率
良い点
Supportive team and colleagues
Good benefits and compensation
Diverse and inclusive environment
改善点
Poor management and leadership
Heavy workload and long hours
Limited career advancement opportunities
給与レンジ
131件のデータ
Junior/L3
Junior/L3 · Cybersecurity Analyst
0件のレポート
$91,533
年収総額
基本給
-
ストック
-
ボーナス
-
$77,803
$105,263
面接レビュー
レビュー4件
難易度
3.3
/ 5
期間
14-28週間
内定率
25%
体験
ポジティブ 0%
普通 0%
ネガティブ 100%
面接プロセス
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Multiple Technical Interviews
5
HR Screening
6
Take-home Assignment
7
Offer
よくある質問
Technical Knowledge
Coding/Algorithm
Behavioral/STAR
System Design
Past Experience
最新情報
Pokémon Go Super Mega Raid Day May 2026: Featured Pokémon and Best Tips - IMDb
IMDb
News
·
1w ago
[CA] During the initial interview with HR, I was asked my salary expectation and said 60k. After the second round interview with hiring manager, I realize the scope of the position is far greater, more complex and demanding than the role I thought it'd be. Can I change my salary expectation now?
During 1st interview with HR, I said 60k when asked. During 2nd interview with hiring manager, I learned more concrete details about the role beyond the job description. I realized 60k was actually a lowball and 70k is more appropriate for the level of work. Can I ask for a higher salary? And if so, at what time? Would the correct timing be *after* I get an offer letter? Like if the offer letter says 60k, then I can counter with 70k?
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1w ago
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1
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9
Expansión: The Spanish Co-CEO driving Scopely's global mobile gaming business behind Pokémon GO and MONOPOLY GO! - Scopely
Scopely
News
·
1w ago
Niantic Spatial is closing its virtual pet game Peridot - Mobilegamer.biz
Mobilegamer.biz
News
·
1w ago