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Lead 2D Artist - Monopoly GO!

Scopely

Lead 2D Artist - Monopoly GO!

Scopely

ES - Seville, Spain

·

On-site

·

Full-time

·

4w ago

Required skills

Go

Scopely is looking for a Lead2D Artist to join our Monopoly Go! team in Seville on a hybrid basis.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.

What You Will Do

  • Work closely with the Art Director or Associate Art Director in ensuring that the vision and strategy is driven in various feature development.

  • Help lead in creating concepts and designs for various features. This can include characters, buildings, and props.

  • Able to create 2D production art for in-game assets when needed.

  • Collaborate and lead with multiple disciplines to develop features for the project.

  • Ability to clearly establish and articulate the vision/art direction to the feature collaborators and deliver clear feedback to other artists.

  • Help drive an art culture that engages talent, increases team potential, and encourages proactive cross-discipline collaboration to deliver the best possible player experience.

  • Art Management responsibilities; performance reviews and goal management for Senior and/or Mid-level artists

  • Supply to POD level planning for product/production

  • Identify inconsistencies and opportunities for improvement within the creative process in POD level

  • Help ADs in maintaining art team health.

What We're Looking For

  • Experience in Senior level positions or above within the games industry

  • Experience in developing mass market casual titles on mobile platforms

  • Experience in managing and supporting a live title

  • Tried to be flexible, highly motivated and approachable.

  • Highly skilled at articulating and establishing art direction of features in alignment with the overall art vision of the project

  • Confirmed skills at providing direction, guidance and mentoring mid/Senior level artists

  • Have An eye for detail, able to apply experienced level art judgment on form, perspective, color

  • Experience in running multiple artists

  • Good understanding of how game art/visual design supports gameplay, UX, narrative and brand positioning / marketing

  • Deep understanding of art production pipeline in mobile games

Nice to have

  • Experience in working with an IP

  • Knowledge in working with Unity

  • Basic 3D skill-set in Maya or Blender

Please include a portfolio or PDF/links to examples of your work in the application.

About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the Fox Next, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.

Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.

Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.

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About Scopely

Scopely

Scopely

Acquired

Scopely, Inc. is an American video game developer and publisher. The company is headquartered in Culver City, California, with offices across North America, Central America, EMEA and Asia, with its largest location in Barcelona, Spain.

1,001-5,000

Employees

Culver City

Headquarters

$4.9B

Valuation

Reviews

4.2

5 reviews

Work-life balance

4.0

Compensation

3.8

Culture

4.2

Career

2.5

Management

2.8

Pros

Great benefits and competitive compensation

Amazing people and passionate team members

Flexible work from home options

Cons

Very difficult career growth and promotion opportunities

Company becoming too big and corporate

Poor communication and slow processes

Salary Ranges

131 data points

Junior/L3

L3

L6

Mid/L4

Senior/L5

Junior/L3 · Product Designer

0 reports

$168,840

total per year

Base

-

Stock

-

Bonus

-

$143,514

$194,166

Interview experience

4 interviews

Difficulty

3.3

/ 5

Duration

14-28 weeks

Offer rate

25%

Experience

Positive 0%

Neutral 0%

Negative 100%

Interview process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Multiple Technical Interviews

5

HR Screening

6

Take-home Assignment

7

Offer

Common questions

Technical Knowledge

Coding/Algorithm

Behavioral/STAR

System Design

Past Experience