Jobs

Senior Client Engineer - Star Trek Fleet Command
ES - Spain; GB - United Kingdom; IE - Ireland; PT - Portugal
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On-site
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Full-time
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1mo ago
Scopely is looking for a Senior Client Engineer to join our Star Trek Fleet Command team within our Midcore division in Spain, Ireland, the UK or Portugal on a remote basis .
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market.
What You Will Do
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Own and enhance the architecture of our core technologies, ensuring they are scalable, maintainable and extensible.
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Work with stakeholders to figure out and implement the best technical solutions.
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Design and implement new features in our core technologies, working collaboratively with other stakeholder teams to understand requirements and identify the best technical solutions.
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Propose and implement improvements to our development processes, workflows and tools to increase efficiency, quality and throughput.
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Conduct pair programming, code reviews, 1-1’s and knowledge-sharing sessions to enhance skills and build a strong development culture.
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Work closely with QA to resolve bugs and deliver high-quality code for testing, contributing directly to the code base.
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Be the quality gate for all code that goes into our core technologies. Write clean, efficient and optimized code.
What We're Looking For
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5+ years as part of a professional development team working on gameplay development with the Unity engine
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Familiarity with software development methodologies such as Agile and Scrum.
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Excellent experience working with multiple stakeholders in the development process - be able to understand their goals and deliver/ evaluate various tech solutions to meet these.
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Strong technical skills and experience in at least one of the following areas: game engines, rendering engines, networking, physics, AI, and audio.
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Excellent programming skills in C#
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Experience with version control, build tools and deployment pipelines.
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Strong analytical and problem-solving skills.
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Strong communication and collaboration skills to work effectively with cross-functional teams.
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Knowledge of software engineering best practices and trends.
Bonus Points
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Experience with automated testing and continuous integration.
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Experience with cloud technologies and services for game development.
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Familiarity with other game engines such as Unreal.
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Experience with graphics programming, including shaders.
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Knowledge of game design principles and user experience.
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Experience in mobile and/or PC game development.
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the Fox Next, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.
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About Scopely

Scopely
AcquiredScopely, Inc. is an American video game developer and publisher. The company is headquartered in Culver City, California, with offices across North America, Central America, EMEA and Asia, with its largest location in Barcelona, Spain.
1,001-5,000
Employees
Culver City
Headquarters
$4.9B
Valuation
Reviews
4.2
5 reviews
Work-life balance
4.0
Compensation
3.8
Culture
4.2
Career
2.5
Management
2.8
Pros
Great benefits and competitive compensation
Amazing people and passionate team members
Flexible work from home options
Cons
Very difficult career growth and promotion opportunities
Company becoming too big and corporate
Poor communication and slow processes
Salary Ranges
131 data points
Junior/L3
L3
L6
Mid/L4
Senior/L5
Junior/L3 · Product Designer
0 reports
$168,840
total per year
Base
-
Stock
-
Bonus
-
$143,514
$194,166
Interview experience
4 interviews
Difficulty
3.3
/ 5
Duration
14-28 weeks
Offer rate
25%
Experience
Positive 0%
Neutral 0%
Negative 100%
Interview process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Multiple Technical Interviews
5
HR Screening
6
Take-home Assignment
7
Offer
Common questions
Technical Knowledge
Coding/Algorithm
Behavioral/STAR
System Design
Past Experience
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