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JobsRoblox

Principal Software Engineer - Game Engine Systems

Roblox

Principal Software Engineer - Game Engine Systems

Roblox

San Mateo, CA, United States

·

On-site

·

Full-time

·

1w ago

Compensation

$293,800 - $343,340

Benefits & Perks

Equity

Healthcare

Equity

Healthcare

Required Skills

C++

Multithreading

Game networking

Systems programming

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Engineer on this team you will help the players experience the game as a nearly synchronous world. The networking and asset loading team plays a key role in a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox.

You Will:

  • Lead engineers with 8+ years of industry experience

  • Understand the game networking with a passion for working with open source

  • Be experienced with asset loading, rendering, and networking coming from a Game Engine/Studio. (Desirable)

  • Be an amazing systems-level C++ programmer and be fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw

  • Have a keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste

  • Understand what happens on the operating system level when certain code is completed

You Have:

  • Worked on the guts of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments.

  • Worked on a very large multithreaded distributed system that connects millions of users worldwide.

  • Worked on the devices Roblox supports - from desktop clients to mobile phone clients to console clients

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range**$293,800—$343,340 USD**
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

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About Roblox

Roblox

Roblox

Public

Reimagining the way people come together.

1,001-5,000

Employees

San Mateo

Headquarters

$16.4B

Valuation

Reviews

3.8

38 reviews

Work Life Balance

3.6

Compensation

3.7

Culture

4.0

Career

3.7

Management

3.8

73%

Recommend to a Friend

Pros

Opportunity for career growth

Supportive team and management

Interesting projects and challenges

Cons

Internal communication could improve

Room for improvement in processes

Some organizational bureaucracy

Salary Ranges

3 data points

Junior/L3

L3/Mid-level

L3/New Grad

Mid/L4

Principal/L7

Senior/L5

Staff/L6

VP

Director

Junior/L3 · Software Engineer IC1

0 reports

$218,214

total / year

Base

-

Stock

-

Bonus

-

$185,450

$251,078

Interview Experience

8 interviews

Difficulty

3.0

/ 5

Duration

14-28 weeks

Offer Rate

100%

Interview Process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Past Experience