採用
Benefits & Perks
•Equity
•Healthcare
•Equity
•Healthcare
Required Skills
Product Design
Visual Design
Interaction Design
Information Architecture
Design Systems
Figma
Cross-platform Design
Communication
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Senior Product Designer for Experience UX, you will be the primary architect for how users navigate and interact with the Roblox platform. This is a high-impact role requiring a blend of systematic thinking and meticulous craft. You will own the information architecture that bridges the gap between the Roblox app and the immersive experiences within it.
You will lead design the ecosystem of UI and controls within Roblox experiences, where our users spend the majority of their time on the platform. This requires solving complex problems, such as translating 2D interfaces into 3D environments, while ensuring flows remain adaptive across mobile, desktop, console, and XR. You aren't just building components; you are defining the universal lexicon for a global community of creators and players.
You will:
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Drive UX strategy: Collaborate with different teams across the org and navigate stakeholder needs and expectations. Partner with leadership to align the design vision with long-term company goals.
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Architect systems: Design cross-org, system-level navigation and information architecture that scales across millions of experiences.
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Deliver in-experience controls: Define the visual language and interaction patterns for in-experience controls that serve both our players and creators, ensuring a seamless transition between the platform and experiences.
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Influence & negotiate: Confidently present strategic design reasoning to leadership, navigating stakeholder environments with diplomacy and authority.
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Bridge 2D and 3D: Define and lead the UX strategy for illustrating spatial selections in 3D, translating innovation into production-ready solutions.
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Iterate with data and UXR: Work closely with PMs and data scientists to land A/B tests, using data-driven and user research insights to refine UX strategies and improve user retention
You have:
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8+ years of experience in product design, managing scalable systems, design patterns, and information architecture.
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Strong craft across visual design, interaction design, and design systems.
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Information architecture experience: A proven track record of organizing complex content into intuitive, navigable frameworks.
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Cross-platform experience: Knowledge of designing for mobile, desktop, console, and XR environments.
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Proficiency in Figma and relevant visual tools. Advanced prototyping using Origami, After Effects, 3D tools are a plus.
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Exceptional communication: The ability to tell a compelling story, move stakeholders to action, and document systems with precision.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range**$254,470—$303,070 USD**
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
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About Roblox

Roblox
PublicReimagining the way people come together.
1,001-5,000
Employees
San Mateo
Headquarters
$16.4B
Valuation
Reviews
3.8
38 reviews
Work Life Balance
3.6
Compensation
3.7
Culture
4.0
Career
3.7
Management
3.8
73%
Recommend to a Friend
Pros
Opportunity for career growth
Supportive team and management
Interesting projects and challenges
Cons
Internal communication could improve
Room for improvement in processes
Some organizational bureaucracy
Salary Ranges
3 data points
L3/New Grad
Principal/L7
Senior/L5
Staff/L6
Director
L3/New Grad · Data Science (New Grad)
1 reports
$280,000
total / year
Base
-
Stock
-
Bonus
-
Interview Experience
8 interviews
Difficulty
3.0
/ 5
Duration
14-28 weeks
Offer Rate
100%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
Common Questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Past Experience
News & Buzz
Wall Street Firms Cautious on Roblox Corp. (RBLX) Amid Declining Engagement Levels - Finviz
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Roblox Corporation $RBLX Shares Purchased by Mirae Asset Global Investments Co. Ltd. - MarketBeat
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Video game company stock prices dip after Google introduces an AI world-generation tool - The Verge
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