招聘

Manager, Software Engineering - Developer Connections, Release
Los Angeles, USA
·
On-site
·
Full-time
·
1w ago
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Engineering Managers, we gain organizational alignment by building a strong engineering vision and offering creative solutions to organizational design. We also serve as mentors for a team of engineers, overseeing their performance and trying to find stretch opportunities for their growth while maintaining a focus on results.
Dev Con(Developer Connections) connects developers across Riot to help them ship games reliably and efficiently. Positioned at the intersection of Game Studios, R&D, and Central Tech, the team stays closely aligned with development needs to unblock teams and support critical launch milestones. Within Dev Con, the Release team builds and operates the systems that enable safe, consistent, and reliable game releases across regions and platforms. They partner with studios and platform teams to centralize release practices, reduce deployment risk, and simplify increasingly complex live operations across services, clients, and publishing workflows. As the Manager, Software Engineering for Dev Con Release, you will lead the strategy and execution of Riot’s centralized release capabilities. You’ll translate vision into a clear roadmap, drive delivery across a broad technical landscape, and ensure systems scale across multiple games and platforms. This role requires strong product judgment, stakeholder alignment, and operational rigor, working closely with partners to identify release friction, prioritize impactful improvements, and drive adoption of consistent release patterns, all while maintaining high reliability in a space where issues directly affect players.
Responsibilities:
- Own product execution for Riot’s centralized release capabilities - translating strategic direction into a clear, prioritized roadmap
- Define milestones, manage tradeoffs, and ensure consistent delivery across a complex and evolving technical surface area.
- Build and drive strong cross-functional partnerships with game teams, Publishing Platform, and Central Tech partners.
- Develop a deep understanding of release workflows across multiple games and regions, and ensure our solutions meaningfully reduce friction and risk.
- Champion adoption and measurable impact, while ensuring our release systems are trusted and widely adopted.
- Track and improve key indicators such as release reliability, deployment clarity, and operational efficiency -balancing long-term platform investments with near-term customer value.
- Lead and grow a high-performing engineering team - owning performance management, team health, hiring, and career development.
- Create clarity of purpose and ensure engineers understand how their work connects to Dev Con and Riot’s broader mission.
- Maintain a high operational bar in a player-facing domain - releasing systems directly affect players.
- Ensure strong observability, incident response maturity, and continuous improvement practices that reduce release risk across regions and platforms.
Required Qualifications:
- 7+ years of experience as a software engineer
- 2+ years working in an engineering management position
- Proficient with Scrum/Agile development methodologies
Desired Qualifications:
- Experience releasing or operating live games in a professional capacity
- Experience owning or partnering closely on release, deployment, or publishing workflows
- Familiarity with multi-region or multi-platform release environments
- Experience collaborating across game teams and central platform organizations
- Experience serving in a product ownership capacity
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and networks
- Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
总浏览量
0
申请点击数
0
模拟申请者数
0
收藏
0
相似职位

Head of Technology - Ink
Netflix · Los Angeles,California,United States of America; Los Gatos,California,United States of America

Technical Director, GenAI - Games
Netflix · Los Angeles,California,United States of America; Los Gatos,California,United States of America

Lead Propulsion Component Engineer
Hermeus · Los Angeles, CA

Director of Engineering, Infrastructure
Hadrian · Los Angeles, CA

SVP, Enterprise Applications
Fox Corporation · Los Angeles, California, USA
关于Riot Games

Riot Games
AcquiredWe aspire to be the most player-focused game company.
1,001-5,000
员工数
Los Angeles
总部位置
$25B
企业估值
评价
3.3
2条评价
工作生活平衡
4.0
薪酬
3.5
企业文化
4.0
职业发展
3.0
管理层
3.5
65%
推荐给朋友
优点
Higher pay/competitive compensation
Good work-life balance
Better culture/gaming culture
缺点
Unclear career progression details
Game industry specialization limits resume appeal
Remote work limitations
薪资范围
47个数据点
Junior/L3
Mid/L4
Director
Junior/L3 · Insights Analyst
2份报告
$136,368
年薪总额
基本工资
$118,581
股票
-
奖金
-
$129,935
$142,802
面试经验
4次面试
难度
3.3
/ 5
时长
14-28周
面试流程
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Online Assessment
5
Onsite/Virtual Interviews
6
Team Matching
常见问题
Coding/Algorithm
Technical Knowledge
Behavioral/STAR
System Design
Culture Fit
新闻动态
2XKO x Red Bull Knockout - 2XKO
2XKO
News
·
3d ago
The Unwritten Rules of the 2XKO Lobby - 2XKO
2XKO
News
·
4d ago
In 2022, Riot Games wanted to acquire the creators of Ashes of Creation — the deal could have amounted to $500 million - WN Hub
WN Hub
News
·
4d ago
Still struggling with its League of Legends MMO, Riot Games was reportedly willing to spend $250 million on acquiring another MMO before it crashed and burned - GamesRadar+
GamesRadar+
News
·
5d ago