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Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a 3D Character Lead in the Singapore Studio for one of Riot’s unpublished R&D product, you will channel your knowledge of color and light to explore and produce the best player value for players.
You’ll guide the exploration and execution of the 3D discipline across Character and Environment content. In addition to providing clear direction, you’ll implement the sleek, dynamic and dramatic visual effects that add atmosphere and depth to the gameplay. Through your expertise, you’ll mentor and level-up the craft and game developer skills of your 3D team. You will work with the Associate Art Director to implement a 3D style that fits within the art pillars and punctuates the game design. You will implement the effects and set the high quality bar.
You’ll expand and support a high-performing external team and give them guidance and knowledge. You will set high expectations, push for growth for both each individual artist and the entire team, and streamline the production efficiency. You will use your broad knowledge of art, craft, technique, and people management, to set clear goals for your team and make sure the process of delivering those goals is as smooth as possible for your team and their stakeholders. You will ensure your team stays motivated and empowered to take ownership of creativity, you will coach your team to be a triple A team.
You will work closely with Product Leads, Delivery Leads, Stakeholders, and the Associate Art Director to stay aligned on vision and priorities. Quickly mediate and resolve craft disagreements and misalignments. Prioritize the craft’s health and support, above personally contributing to art production. Run and manage healthy and productive craft review sessions. Work closely with the others 3D Leads on your team to cultivate a great cohesive culture and ensure a consistent quality and style.
Responsibilities:
- Lead and be accountable for the quality of 3D character and environment deliverables
- Provide clear artistic and technical direction to the 3D team
- Oversee and support the 3D production pipeline from concept through final delivery
- Partner with Art Direction and Production to align on priorities and execution
- Mentor and develop team members through coaching, feedback, and performance management
- Collaborate with external vendors to ensure consistent quality and expectations
- Improve team workflows, processes, and rituals to increase efficiency and scalability
- Foster a collaborative, inclusive, and high-performing team environment
Required Qualifications:
- 5+ years of professional experience in 3D art within the game industry
- 2+ years of management experience of leading/mentoring teams and individuals
- Advanced skills in 3D/2D Software
- Maya, 3DS Max, Photoshop
- Experience creating high-quality, stylized 3D models and textures
- Shipped titles as a Senior or Lead 3D Artist
- High proficiency in 3D production development, including fundamentals such as shape language, anatomy, composition, design and color theory
Desired Qualifications:
- AAA Feature/Game experience
- Experience giving direction and delivering clear, constructive feedback to vendors
- Past leadership or management experience
- Development experience creating materials and PBR assets within modern game engines (Unreal, Unity, etc)
- Broad experience of collaborating with other art disciplines, working production end to end
- Well-versed in 3D work design for themed and cosmetic content across a variety of game titles, with the ability to form and articulate thoughtful creative insights.
- Tools experience: have worked in several tools, pipelines, and game engines
- Fluent in Mandarin Chinese and English, with the ability to communicate effectively in multilingual, cross-cultural treatments
- Experience managing distributed teams across time zones and in remote work environments
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
- Full relocation support
- Comprehensive health insurance for you, your spouse, and children
- Open paid time off
- Retirement benefits with company matching
- Life insurance, parental leave, plus short-term and long-term disability
- Play Fund so you can deepen your knowledge of our players and community through games
- We’ll double down on your donations of time and money to non-profits
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Riot Gamesについて

Riot Games
AcquiredWe aspire to be the most player-focused game company.
1,001-5,000
従業員数
Los Angeles
本社所在地
$25B
企業価値
レビュー
3.3
2件のレビュー
ワークライフバランス
4.0
報酬
3.5
企業文化
4.0
キャリア
3.0
経営陣
3.5
65%
友人に勧める
良い点
Higher pay/competitive compensation
Good work-life balance
Better culture/gaming culture
改善点
Unclear career progression details
Game industry specialization limits resume appeal
Remote work limitations
給与レンジ
47件のデータ
Junior/L3
Mid/L4
Senior/L5
Director
Junior/L3 · Illustration Artist II
3件のレポート
$131,560
年収総額
基本給
$114,400
ストック
-
ボーナス
-
$108,167
$155,053
面接体験
4件の面接
難易度
3.3
/ 5
期間
14-28週間
面接プロセス
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Online Assessment
5
Onsite/Virtual Interviews
6
Team Matching
よくある質問
Coding/Algorithm
Technical Knowledge
Behavioral/STAR
System Design
Culture Fit
ニュース&話題
2XKO x Red Bull Knockout - 2XKO
2XKO
News
·
4d ago
The Unwritten Rules of the 2XKO Lobby - 2XKO
2XKO
News
·
5d ago
In 2022, Riot Games wanted to acquire the creators of Ashes of Creation — the deal could have amounted to $500 million - WN Hub
WN Hub
News
·
5d ago
Still struggling with its League of Legends MMO, Riot Games was reportedly willing to spend $250 million on acquiring another MMO before it crashed and burned - GamesRadar+
GamesRadar+
News
·
6d ago