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NVIDIA
NVIDIA

Pioneering accelerated computing and AI

Research Scientist, Generative AI for Graphics and Gaming at NVIDIA

RoleMachine Learning
LevelMid Level
LocationSingapore, Singapore-Suntec Tower
WorkOn-site
TypeFull-time
Posted1 day ago
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About the role

We are now seeking a Research Scientist in Generative AI for Graphics and Gaming! NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming—from neural rendering and real-time image/video generation to world models, AI-driven characters, and LLM-powered game experiences. Join our Applied Deep Learning Research team, renowned for revolutionizing real-time graphics with powerful AI technologies like DLSS. You’ll have access to abundant GPU compute to explore ambitious ideas and train large models at scale.

We prioritize step-change research that delivers undeniable user experience improvements, not incremental benchmark gains. You’ll work across multiple organizations at NVIDIA to drive fundamental AI research all the way into shipping products used by millions of players. Our team pushes the limits of real-time graphics and interactive storytelling experiences using the latest advances in AI. If you’re passionate about deep learning, real-time graphics, and delivering transformative technology directly into games and graphics applications, you’ll be a great fit. In this role, you will conduct cutting-edge research, train advanced models, prototype in real-time engines, and work with product, driver, and hardware teams to bring your ideas to market.

What you'll be doing:

  • Research and develop AI models that improve real-time graphics quality, robustness, performance, and latency, and enable new interactive experiences such as world models, LLM-driven gameplay, and AI-driven characters.

  • Design and run large-scale pre-training and post-training for foundation models for graphics and gaming, using NVIDIA’s GPU infrastructure for experimentation and iteration.

  • Build and own data pipelines and datasets for foundation models and large-scale training, spanning synthetic data, in-engine captures, and real-world content.

  • Develop and prototype models for real-time image, video, and 3D content generation in modern game engines and graphics frameworks, and create demos that clearly showcase player-visible benefits.

  • Stay current on AI and graphics research and work with product, driver, hardware, engine, and platform teams to turn promising ideas into shipping, user-visible features.

What we need to see:

  • MS or PhD in Computer Science/Engineering, Electrical Engineering, Applied Mathematics, or a related field (or equivalent experience).

  • 3+ years of deep learning experience in image/video generation, graphics, computer vision, or related fields, with a solid understanding of core DL fundamentals.

  • Extensive hands-on experience training large models on multi-GPU clusters (hundreds to thousands of GPUs), building robust distributed training pipelines and debugging at scale, with strong proficiency in Py Torch required; familiarity with GPU architecture, CUDA abstractions, and efficiency techniques (e.g., distillation, pruning, low-precision training/inference) is a plus.

  • Background in graphics—such as rendering pipelines or game engines—and experience with generative models, neural rendering, or reconstruction is a plus.

  • Proven track record of impactful research and shipped ideas (e.g., leading publications, production features, or widely used tools), and strong communication and collaboration skills in cross-functional teams.

NVIDIA’s invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. Do you love the challenge of pushing what's possible in realtime interactive graphics and Generative AI? If so, we want to hear from you!

Required skills

Generative AI

Deep learning

Research

Model training

Prototyping

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About NVIDIA

NVIDIA

NVIDIA

Public

A computing platform company operating at the intersection of graphics, HPC, and AI.

10,001+

Employees

Santa Clara

Headquarters

$4.57T

Valuation

Reviews

10 reviews

4.4

10 reviews

Work-life balance

2.8

Compensation

4.5

Culture

4.2

Career

4.3

Management

3.8

78%

Recommend to a friend

Pros

Cutting-edge technology and innovation

Excellent compensation and benefits

Great team culture and collaboration

Cons

High pressure and expectations

Poor work-life balance and long hours

Fast-paced environment leading to burnout

Salary Ranges

79 data points

L3

L4

L5

L3 · Data Scientist IC2

0 reports

$177,542

total per year

Base

-

Stock

-

Bonus

-

$150,910

$204,174

Interview experience

5 interviews

Difficulty

3.0

/ 5

Interview process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

Common questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Past Experience