
Pioneering accelerated computing and AI
Research Scientist, Generative AI for Graphics and Gaming at NVIDIA
About the role
We are now seeking a Research Scientist in Generative AI for Graphics and Gaming! NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming—from neural rendering and real-time image/video generation to world models, AI-driven characters, and LLM-powered game experiences. Join our Applied Deep Learning Research team, renowned for revolutionizing real-time graphics with powerful AI technologies like DLSS. You’ll have access to abundant GPU compute to explore ambitious ideas and train large models at scale.
We prioritize step-change research that delivers undeniable user experience improvements, not incremental benchmark gains. You’ll work across multiple organizations at NVIDIA to drive fundamental AI research all the way into shipping products used by millions of players. Our team pushes the limits of real-time graphics and interactive storytelling experiences using the latest advances in AI. If you’re passionate about deep learning, real-time graphics, and delivering transformative technology directly into games and graphics applications, you’ll be a great fit. In this role, you will conduct cutting-edge research, train advanced models, prototype in real-time engines, and work with product, driver, and hardware teams to bring your ideas to market.
What you'll be doing:
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Research and develop AI models that improve real-time graphics quality, robustness, performance, and latency, and enable new interactive experiences such as world models, LLM-driven gameplay, and AI-driven characters.
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Design and run large-scale pre-training and post-training for foundation models for graphics and gaming, using NVIDIA’s GPU infrastructure for experimentation and iteration.
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Build and own data pipelines and datasets for foundation models and large-scale training, spanning synthetic data, in-engine captures, and real-world content.
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Develop and prototype models for real-time image, video, and 3D content generation in modern game engines and graphics frameworks, and create demos that clearly showcase player-visible benefits.
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Stay current on AI and graphics research and work with product, driver, hardware, engine, and platform teams to turn promising ideas into shipping, user-visible features.
What we need to see:
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MS or PhD in Computer Science/Engineering, Electrical Engineering, Applied Mathematics, or a related field (or equivalent experience).
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3+ years of deep learning experience in image/video generation, graphics, computer vision, or related fields, with a solid understanding of core DL fundamentals.
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Extensive hands-on experience training large models on multi-GPU clusters (hundreds to thousands of GPUs), building robust distributed training pipelines and debugging at scale, with strong proficiency in Py Torch required; familiarity with GPU architecture, CUDA abstractions, and efficiency techniques (e.g., distillation, pruning, low-precision training/inference) is a plus.
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Background in graphics—such as rendering pipelines or game engines—and experience with generative models, neural rendering, or reconstruction is a plus.
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Proven track record of impactful research and shipped ideas (e.g., leading publications, production features, or widely used tools), and strong communication and collaboration skills in cross-functional teams.
NVIDIA’s invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. Do you love the challenge of pushing what's possible in realtime interactive graphics and Generative AI? If so, we want to hear from you!
Required skills
Generative AI
Deep learning
Research
Model training
Prototyping
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About NVIDIA

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
Employees
Santa Clara
Headquarters
$4.57T
Valuation
Reviews
10 reviews
4.4
10 reviews
Work-life balance
2.8
Compensation
4.5
Culture
4.2
Career
4.3
Management
3.8
78%
Recommend to a friend
Pros
Cutting-edge technology and innovation
Excellent compensation and benefits
Great team culture and collaboration
Cons
High pressure and expectations
Poor work-life balance and long hours
Fast-paced environment leading to burnout
Salary Ranges
79 data points
L3
L4
L5
L3 · Data Scientist IC2
0 reports
$177,542
total per year
Base
-
Stock
-
Bonus
-
$150,910
$204,174
Interview experience
5 interviews
Difficulty
3.0
/ 5
Interview process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
Common questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Past Experience
Latest updates
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
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NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
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NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
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NVIDIA Culture Discussions
Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
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