
Pioneering accelerated computing and AI
Principal Software Engineer - Physical AI Tooling
必須スキル
Python
Java
Go
We are seeking a Principal Software Engineer to architect and build core platform systems for the Test Studio team to accelerate Physical AI development, such as for Autonomous Driving & Robotics. This is a deeply technical role for someone with expertise at the intersection of distributed systems, data visualization, and Robotics across cloud, local, and on-road environments. You will own deep technical areas end-to-end: such as efficient binary data pipelines, streaming APIs to visualization backends, AI model validation and simulation infrastructure.
What you will be doing:
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Design and implement high-performance data services for streaming, indexing, and querying sensor data at scale — across time-series, multi-modal, replay, and live sources.
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Own and evolve the serialization and format layer: designing for performance, interoperability, and correctness across formats like Protobuf, Arrow, Parquet, and MCAP.
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Collaborate with AI and Robotics teams to deeply understand their data access and evaluation patterns, then build platform APIs and tooling that measurably accelerate their work.
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Optimize performance at every level: profiling, parallelization, memory efficiency, query optimization, and protocol redesign.
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Build diagnostic and observability tooling that lets teams understand and debug their data and test pipelines.
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Establish standard software development practices (code quality, testing, tracing, CI/CD) across data and orchestration services.
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Actively drive the adoption of new standards and technologies in the physical AI tooling ecosystem.
What we need to see:
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BS or MS in Computer Science or relevant field (or equivalent experience).
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15+ years of professional experience in software engineering with a strong focus on distributed backend systems and data-intensive applications.
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Deep proficiency in Go, Python, or Java — and experience operating across the full backend stack.
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Deep experience building high-performance low-latency data systems: streaming pipelines, binary serialization, efficient data encoding, or columnar data formats.
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Strong understanding of distributed systems: concurrency, consistency tradeoffs, latency optimization, and resource-efficient design.
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Ability to identify and fix performance bottlenecks — through optimization across the stack, including protocol redesign.
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Experience designing and implementing internal platform APIs used broadly across engineering organizations.
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Track record of building foundational systems that teams depend on — with the engineering quality to match.
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Ability to work with multi-functional teams, principals, and architects across organizational boundaries and geographies.
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Excellent communication: able to translate nuanced system design to both technical and non-technical partners.
Ways to stand out from the crowd:
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Understanding of AV & Robotics concepts such as kinematics, control systems, computer vision, motion planning, and/or neural networks.
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Experience working with sensor data pipelines: ROS, MCAP, AV logs, Parquet, or similar domain formats.
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Experience with real-time and replay streaming architectures (gRPC, WebSocket).
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Experience building data visualization or data browser tooling for ML/AI teams.
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Frontend experience (TypeScript, React) for building internal data tooling UIs.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until March 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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NVIDIAについて

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
従業員数
Santa Clara
本社所在地
$4.57T
企業価値
レビュー
10件のレビュー
4.4
10件のレビュー
ワークライフバランス
2.8
報酬
4.5
企業文化
4.2
キャリア
4.3
経営陣
3.8
78%
知人への推奨率
良い点
Cutting-edge technology and innovation
Excellent compensation and benefits
Great team culture and collaboration
改善点
High pressure and expectations
Poor work-life balance and long hours
Fast-paced environment leading to burnout
給与レンジ
79件のデータ
Junior/L3
Mid/L4
Senior/L5
Junior/L3 · Analyst
7件のレポート
$170,275
年収総額
基本給
$130,981
ストック
-
ボーナス
-
$155,480
$234,166
面接レビュー
レビュー5件
難易度
3.0
/ 5
面接プロセス
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
よくある質問
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Past Experience
最新情報
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
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NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
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NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
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NVIDIA Culture Discussions
Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
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