
Pioneering accelerated computing and AI
Robotics Research Intern - 2026
必备技能
Machine Learning
NVIDIA is at the forefront of the AI and robotics revolution, and NVIDIA’s robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is focused on fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, and simulation. This research aims to transform research paradigms, transfer into NVIDIA’s robotics and simulation products, and create new robotics markets for the world. The Seattle Robotics Lab has led many influential works that have been presented at top robotics, AI, and computer vision conferences; these works include Bayes Sim, cu Robo, De Xtreme, DiSECT, Factory, Grasp Net, ITPS, Mimic Gen, RVT, and SHAC. (See our publications page for a complete list.) The work has deeply impacted the research community and NVIDIA products, including Isaac Sim, Isaac Lab, and Isaac Manipulator. Furthermore, SRL collaborates closely with other research and engineering teams to advance and leverage the Cosmos and GR00T-N foundation models, as well as the Newton physics simulation engine.
We are looking for a PhD research intern to play a pivotal role in our research efforts, providing deep, hands-on technical contributions. These interns must have exceptional research and engineering skills, a strong research track record, and a team-first mindset. You will have the opportunity to achieve real impact, while working with some of the most creative, brilliant, and motivated researchers in the world. Our former interns have gone on to become full-time researchers and engineers at NVIDIA and other world-leading tech companies, started academic careers at top universities, and launched robotics and AI companies.
Note: This internship role will be based at NVIDIA's Zurich office.
What you will be doing:
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Developing algorithms, models, and methods for robotic manipulation and/or loco-manipulation, for both industrial and household applications;
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Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands;
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Contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack;
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Engaging with the academic community through high-impact publications, conferences, workshops, and/or code releases.
What we need to see:
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Enrolled in a PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field.
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Knowledge of both the theory and practice of robotics and AI, with a strong interest in connecting your work to real-world robotics applications.
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A demonstrated research track record, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.
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Exceptional communication, collaboration, and interpersonal skills, with significant experience working on a team.
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Exceptional programming skills in Python; in addition, familiarity with C++, CUDA, and Warp is a plus.
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Fluency in modern deep learning frameworks such as Py Torch and JAX.
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Experience with robotics frameworks such as ROS2 and physics simulation frameworks such as Isaac Sim, Isaac Lab, Mu JoCo, and/or Newton.
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Comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging communication systems; and designing robust workflows for model training and evaluation.
The following research areas and applications are of particular interest:
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Bimanual and dexterous manipulation
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Mobile manipulation and humanoid loco-manipulation
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Multisensory perception (e.g., vision, tactile, and force/torque sensing)
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Simulation, sim-to-real, and real-to-sim
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Vision-language-action (VLA) models, including architectural advancements, large-scale training, and test-time reasoning
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Industrial applications, such as bin-picking, kitting, and assembly
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关于NVIDIA

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
员工数
Santa Clara
总部位置
$4.57T
企业估值
评价
10条评价
4.4
10条评价
工作生活平衡
2.8
薪酬
4.5
企业文化
4.2
职业发展
4.3
管理层
3.8
78%
推荐率
优点
Cutting-edge technology and innovation
Excellent compensation and benefits
Great team culture and collaboration
缺点
High pressure and expectations
Poor work-life balance and long hours
Fast-paced environment leading to burnout
薪资范围
79个数据点
Junior/L3
Mid/L4
Senior/L5
Junior/L3 · Analyst
7份报告
$170,275
年薪总额
基本工资
$130,981
股票
-
奖金
-
$155,480
$234,166
面试评价
5条评价
难度
3.0
/ 5
面试流程
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
常见问题
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Past Experience