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We are looking for a system-level ASIC design engineer for the PMU and SECIP team. Our team owns three critical GPU IPs — PMU (GPU Power Management), GSP (GPU Service Processor), and SEC (GPU Security Engine) — each of which instantiates a RISC-V-based subsystem called Peregrine, developed by a neighboring team. As GPU systems grow increasingly complex and software teams continue to push more workloads onto these engines, we need a system-level ASIC engineer to help gather Peregrine configuration requirements for all three engines and drive the integration of the Peregrine IP into each of them.
What You'll Be Doing:
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Analyze architectural requirements to define the Peregrine configuration for PMU, GSP, and SEC engines, including how each integrates into the GPU chip.
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Develop essential wrapper logic as needed to bridge the Peregrine subsystem with each engine's interfaces.
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Drive the SOCD effort to integrate Peregrine into GPU engines, from RTL through synthesis handoff.
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Collaborate with the Physical Design team on partition assignment and floorplan considerations.
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Work with software teams to evaluate system-level performance — particularly memory access latency and bandwidth — ensuring it meets firmware requirements.
What We Need to See:
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BS or MS in Electrical Engineering or Computer Engineering. MS preferred.
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3+ years of relevant work experience.
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Strong communication skills, as this role requires frequent collaboration across multiple teams (architecture, software, physical design, and IP).
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Solid foundation in front-end ASIC design (RTL coding, synthesis, lint/CDC).
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Self-motivated with excellent analytical and problem-solving skills.
Ways to Stand Out from the Crowd:
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Experience in system-level chip integration or SoC-level design.
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Familiarity with RISC-V processor subsystems or embedded firmware workflows.
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Prior exposure to multi-die / chiplet architectures.
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NVIDIAについて

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
従業員数
Santa Clara
本社所在地
$4.57T
企業価値
レビュー
4.1
10件のレビュー
ワークライフバランス
3.5
報酬
4.2
企業文化
4.3
キャリア
4.5
経営陣
4.0
75%
友人に勧める
良い点
Great culture and supportive environment
Smart colleagues and excellent people
Cutting-edge technology and learning opportunities
改善点
Team-dependent experience and outcomes
Work-life balance issues with long hours
Politics and influence over competence
給与レンジ
73件のデータ
Junior/L3
Mid/L4
Junior/L3 · Analyst
7件のレポート
$170,275
年収総額
基本給
$130,981
ストック
-
ボーナス
-
$155,480
$234,166
面接体験
7件の面接
難易度
3.1
/ 5
体験
ポジティブ 0%
普通 86%
ネガティブ 14%
面接プロセス
1
Application Review
2
Recruiter Screen
3
Online Assessment
4
Technical Interview
5
System Design Interview
6
Team Review
よくある質問
Coding/Algorithm
System Design
Technical Knowledge
Behavioral/STAR
ニュース&話題
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
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NaNw ago
NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
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NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
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NaNw ago
NVIDIA Culture Discussions
Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
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