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Senior Manager, Abstraction Layer Engineering – Autonomous Platform
US, CA, Remote
·
Remote
·
Full-time
·
1mo ago
Compensation
$272,000 - $431,250
Benefits & Perks
•Parental leave
•Team events and activities
•Comprehensive health, dental, and vision insurance
•401(k) matching
•Professional development budget
•Parental Leave
•Healthcare
•Learning
Required Skills
TypeScript
React
Node.js
The era of AI is here — and it's transforming how machines learn, reason, and interact with the world. Today, AI-powered autonomous vehicles can navigate rural roads at night, understand dynamic environments, and make real-time driving decisions. Behind this capability lies a robust software stack — and VAL/SAL (Vehicle & Sensor Abstraction Layers) are the critical interfaces that make it all possible.
In this role, you’ll lead the architecture and development of the abstraction layers that bridge our autonomous driving software with the physical world — from low-level sensor inputs and actuator commands to scalable integration with real-world hardware. You’ll be a key force behind enabling real-time autonomy at scale.
This is more than just an engineering role — it’s a chance to craft the future of robotics and self-driving technology
What you will be doing:
- Lead the VAL and SAL teams, designing and developing optimal software abstractions and plugin frameworks to interface with real-world vehicle and sensor systems, consistently exceeding customer expectations.
- Build efficient and user-friendly mechanisms to improve software integration across a wide range of vehicles and sensor configurations.
- Work on core areas such as component abstraction layers, sensor and actuator interfacing, and inter-process data sharing and communication, enabling reliable and scalable autonomous driving solutions.
- Solidify existing frameworks and software components, validating improvements through extensive real-world and synthetic testing to enhance computational performance and system utilization.
- Perform in-vehicle tests, collect and analyze sensor and vehicle data, and support the completion of autonomous drive missions.
- Develop unit tests and documentation for key features, evaluate software quality, and propose corrective actions in alignment with industry best practices.
- Develop highly efficient, production-quality C++ code, demonstrating parallel computing capabilities through GPGPU (CUDA) to accelerate processing workloads.
- Follow industry safety and quality standards, including MISRA and other automotive-grade software development practices.
What we need to see:
- MS or higher in computer engineering, computer science or related engineering fields (or equivalent experience).
- 12+ overall years of relevant industry experience and 8+ years of managing a team
- Excellent C and C++ programming skills
- Experience developing and debugging multithreaded/distributed applications like multimedia systems, game engines, etc.
- Strong knowledge of programming and debugging techniques, especially for parallel and distributed architectures.
- Strong knowledge on Linux, Android, and/or other real-time operating systems.
- Experience with frameworks for robotics such as ROS and/or for multimedia such as GStreamer
- Thrive on writing low latency, highly performant code
- Phenomenal communication and analytical skills.
- Self-motivated and a great teammate
Ways to stand out from the crowd:
- Understanding of embedded architectures and developing software in heterogeneous architectures, including GPUs.
- Knowledge of automotive systems, notably ADAS applications, AUTOSAR and drive by wire systems.
- Software development for modern OpenGL (Core Profile) and Linux.
- Experience with version control systems GIT and build system like CMake/Bazel
- Be hands-on and work well within a team of algorithm, software and hardware engineers, with a significant level of detail orientation and a penchant for data organization and presentation
NVIDIA is widely considered to be one of the technology world’s most desirable employers with some of the most forward-thinking and dedicated people in the world working here. If you want to help make robotics progress in challenging contexts, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until January 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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About NVIDIA

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
Employees
Santa Clara
Headquarters
$4.57T
Valuation
Reviews
4.1
10 reviews
Work Life Balance
3.5
Compensation
4.2
Culture
4.3
Career
4.5
Management
4.0
75%
Recommend to a Friend
Pros
Great culture and supportive environment
Smart colleagues and excellent people
Cutting-edge technology and learning opportunities
Cons
Team-dependent experience and outcomes
Work-life balance issues with long hours
Politics and influence over competence
Salary Ranges
47 data points
Junior/L3
Mid/L4
Junior/L3 · Analyst
7 reports
$170,275
total / year
Base
$130,981
Stock
-
Bonus
-
$155,480
$234,166
Interview Experience
7 interviews
Difficulty
3.1
/ 5
Experience
Positive 0%
Neutral 86%
Negative 14%
Interview Process
1
Application Review
2
Recruiter Screen
3
Online Assessment
4
Technical Interview
5
System Design Interview
6
Team Review
Common Questions
Coding/Algorithm
System Design
Technical Knowledge
Behavioral/STAR
News & Buzz
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
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NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
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Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
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NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
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