採用
Today, NVIDIA is owning the dawn of physical AI, bringing intelligence into the real world and redefining industries from manufacturing to robotics. Our accelerated computing platforms, open models, and simulation frameworks now power intelligent machines. These robots reason, act, and adapt in physical environments. They include humanoids in factories and autonomous systems everywhere. Achieving what has never been accomplished before—scaling physical AI from simulation to deployment—requires foresight, creativity, and top-tier talent from around the globe. At NVIDIA, you'll find yourself in a diverse, encouraging environment where everyone is motivated to perform at their highest level. Join us and help build the future of robotics—right at the intersection of simulation, foundation models, and real-world deployment.
We are seeking a technical solutions engineer to join us, providing critical user support and enablement for NVIDIA's flagship open-source robot learning platform, Isaac Lab. Working closely with the engineering group at Isaac Lab, you will help accelerate adoption of this GPU-accelerated framework. It is built on Isaac Sim and increasingly coordinated with Newton physics and GR00T models. You will resolve user challenges, improve documentation, and enable researchers and developers worldwide to train advanced robot policies at scale.
What you’ll be doing:
-
Serve as a primary point of contact for Isaac Lab users, triaging and responding to GitHub issues, forum discussions, and partner inquiries with clear, actionable guidance based on existing documentation and examples.
-
Reproduce, debug, and troubleshoot common user-reported problems in simulation setups, RL training workflows, environment configuration, and sim-to-real transfer using Isaac Lab.
-
Contribute to and maintain user-facing resources, including updating installation guides, basic tutorials, FAQ entries, and example scripts to reduce support load and improve self-service.
-
Collaborate with the Isaac Lab core team to escalate complex issues, gather user feedback on pain points, and help prioritize improvements to APIs, examples, and stability.
-
Assist in testing new Isaac Lab releases (e.g., Newton integration branches, Isaac Lab-Arena workflows) from a user perspective and report findings.
-
Engage with the global robotics research and industrial community through forums, specific engineering support, and occasional contribution of small fixes or clarifications to the open-source repository.
What we need to see:
-
BS or MS degree in Computer Science, Robotics, Electrical Engineering, or equivalent experience.
-
5+ Years of experience in software development with Python and familiarity with deep learning frameworks (Py Torch preferred).
-
Basic understanding of robotics simulation concepts, including rigid-body dynamics, sensors, actuation, and common workflows like reinforcement learning or imitation learning.
-
Fluency with Linux tools and developer environments, including bash scripting, SSH, basic Docker usage (e.g., building/running containers, Docker Compose), and leading dependencies in virtual environments.
-
Strong familiarity with Git and modern software development workflows (branching, pull requests, code reviews, resolving merge conflicts, and participating in public repository projects on GitHub).
-
1+ years of hands-on experience with robotics tools, simulation environments, or open-source projects (internships, personal projects, or academic work count).
Ways to stand out from the crowd:
-
Prior exposure to NVIDIA Isaac ecosystem tools (Isaac Sim, Isaac Lab, Isaac Gym) or similar simulators (Mu JoCo, Py Bullet).
-
Experience supporting users, maintaining documentation, or contributing to open-source robotics/simulation projects (GitHub activity welcome).
-
Strong problem-solving skills demonstrated through debugging complex simulation or training pipelines.
-
Enthusiasm for robotics and physical AI, with interest in humanoid locomotion, dexterous manipulation, or foundation models for robotics.
With attractive compensation and a full range of benefits, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working with us and our product lines are growing fast in some of the hottest fields such as virtual reality, deep learning, artificial intelligence, and more. Come join us at NVIDIA!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until April 5, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
総閲覧数
0
応募クリック数
0
模擬応募者数
0
スクラップ
0
類似の求人
NVIDIAについて

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
従業員数
Santa Clara
本社所在地
$4.57T
企業価値
レビュー
4.1
10件のレビュー
ワークライフバランス
3.5
報酬
4.2
企業文化
4.3
キャリア
4.5
経営陣
4.0
75%
友人に勧める
良い点
Great culture and supportive environment
Smart colleagues and excellent people
Cutting-edge technology and learning opportunities
改善点
Team-dependent experience and outcomes
Work-life balance issues with long hours
Politics and influence over competence
給与レンジ
73件のデータ
Junior/L3
Mid/L4
Junior/L3 · Analyst
7件のレポート
$170,275
年収総額
基本給
$130,981
ストック
-
ボーナス
-
$155,480
$234,166
面接体験
7件の面接
難易度
3.1
/ 5
体験
ポジティブ 0%
普通 86%
ネガティブ 14%
面接プロセス
1
Application Review
2
Recruiter Screen
3
Online Assessment
4
Technical Interview
5
System Design Interview
6
Team Review
よくある質問
Coding/Algorithm
System Design
Technical Knowledge
Behavioral/STAR
ニュース&話題
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
News
·
NaNw ago
NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
News
·
NaNw ago
NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
News
·
NaNw ago
NVIDIA Culture Discussions
Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
News
·
NaNw ago


