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NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
We are seeking a Planning & Control Engineer to build and ship motion planning and vehicle control capabilities for autonomous driving and advanced driver assistance systems. You will own core algorithms and their production integration—turning complex, uncertain real-world inputs into safe, comfortable, and efficient vehicle behavior across diverse scenarios. This role spans end-to-end autonomy from planning logic and optimization through control, calibration, testing, and performance validation in simulation and on-vehicle.
What You’ll be doing:
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Design and implement behavior and motion planning systems (lane/route following, merges, unprotected turns, interactions, yielding, etc.).
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Develop trajectory generation methods (sampling/search, optimization-based, MPC-style, rule/constraint-based) that satisfy safety, comfort, and traffic constraints. Integrate prediction, map, and localization inputs; handle uncertainty and imperfect/partial observations.
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Define and enforce constraints (collision avoidance, kinematic/dynamic feasibility, traffic rules, passenger comfort).
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Build longitudinal and lateral control algorithms (tracking, stabilization, speed control, steering control) for robust performance across conditions.
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Develop controllers resilient to latency, actuator limits, disturbances, and changing vehicle dynamics.
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Implement fallback behaviors and runtime checks (trajectory validity, constraint violations, system health).
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Establish metrics and evaluation pipelines: safety proxies, comfort, rule compliance, progress, and robustness. Debug complex autonomy failures using logs, visualization, replay, and scenario triage.
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Improve performance and reliability for real-time systems (latency budgets, determinism, profiling). Participate in architecture reviews; define clean APIs and component contracts.
What we need to see:
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PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience in Computer Science, Computer Engineering, or a related technical field.
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Strong C++ development skills and experience shipping performance-sensitive systems.
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Proven foundation in robotics and controls (kinematics/dynamics, estimation basics, feedback control).
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Experience with planning techniques and constraints-based decision making under uncertainty.
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Ability to design tests, metrics, and evaluation methodology; comfort with debugging real-world edge cases.
Ways to stand out from the crowd:
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Experience with production ADAS/AV planning and/or control stacks.
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Experience with trajectory optimization, MPC, iLQR, sampling-based planning, search-based planning, or hybrid approaches.
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Familiarity with automotive interfaces, vehicle dynamics, and calibration/validation workflows.
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Experience with large-scale simulation, scenario generation/mining, and log-based evaluation.
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Python tooling for analysis, visualization, and offline evaluation pipelines.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until March 27, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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NVIDIAについて

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
従業員数
Santa Clara
本社所在地
$4.57T
企業価値
レビュー
4.1
10件のレビュー
ワークライフバランス
3.5
報酬
4.2
企業文化
4.3
キャリア
4.5
経営陣
4.0
75%
友人に勧める
良い点
Great culture and supportive environment
Smart colleagues and excellent people
Cutting-edge technology and learning opportunities
改善点
Team-dependent experience and outcomes
Work-life balance issues with long hours
Politics and influence over competence
給与レンジ
73件のデータ
Junior/L3
Mid/L4
Junior/L3 · Analyst
7件のレポート
$170,275
年収総額
基本給
$130,981
ストック
-
ボーナス
-
$155,480
$234,166
面接体験
7件の面接
難易度
3.1
/ 5
体験
ポジティブ 0%
普通 86%
ネガティブ 14%
面接プロセス
1
Application Review
2
Recruiter Screen
3
Online Assessment
4
Technical Interview
5
System Design Interview
6
Team Review
よくある質問
Coding/Algorithm
System Design
Technical Knowledge
Behavioral/STAR
ニュース&話題
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
News
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NaNw ago
NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
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NaNw ago
NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
News
·
NaNw ago
NVIDIA Culture Discussions
Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
News
·
NaNw ago