채용
필수 스킬
Python
PyTorch
We seek a Robotics Dev Tech Engineer to join our NVIDIA Omniverse team in China. This role serves as the local technical bridge linking the robotics community across China and the global NVIDIA platform team. Function as the primary contact for robotics partners in China, translating technical needs into actionable insights for engineering teams. Your mission: reduce technical friction, build team expertise in Isaac workflows, enable rapid partner iteration, and build the product roadmap with market intelligence from China.
What You Will Be Doing:
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Local Ecosystem Triage & Support: First technical point of contact for Chinese robotics companies and research institutions. Conduct technical assessments, resolve integration and debugging issues locally in Mandarin, and build relationships with key partners.
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Robotics Workflow Mastery: Develop deep expertise across Isaac Sim, Isaac Lab, Sim Ready, and emerging tools. Build internal playbooks for common use cases (humanoid sim-to-real, AMR navigation, manipulation with RL) that your team can reference.
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Link Between Partners & Engineering: Distill partner requirements into clear technical briefs for global OV engineering teams. Track blockers across partners, raise critical issues and feature requests, and enable rapid feedback loops when new capabilities ship.
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Regional Insight Generation: Identify emerging trends in China's robotics industry, preferred tech stacks, and localized challenges. Share market intelligence with NVIDIA leadership to inform product strategy.
What We Need To See:
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MS or PhD in Computer Science, Robotics, Mechanical Engineering, or related field
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Minimum 5 years in robotics engineering, simulation, or AI/ML development
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Real Robot Experience: Proven hands-on work with robotic systems (manipulators, humanoids, drones)
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Proficient Mandarin Chinese & Professional English
Core Technical Skills:
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Deep hands-on experience with: Isaac Sim/Lab or Mu JoCo, or Gazebo
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Proficiency in Python and C++ for robotics algorithms and performance optimization
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ROS/ROS2 and deep learning frameworks (Py Torch)
AI & Control Fundamentals:
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Reinforcement learning concepts and imitation learning
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Robot control, kinematics, dynamics, and trajectory optimization
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Synthetic data generation and domain randomization for sim-to-real transfer
Ways To Stand Out from the Crowd:
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Multi-domain robotics experience across different robot morphologies and applications
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Deep understanding of physics engine tradeoffs (PhysX vs Mu JoCo), contact tuning, USD/Omniverse experience building digital twins for robotics simulation
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Published research at top robotics conferences (ICRA, IROS, CoRL, ICLR)
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Familiarity with the robotics sector in China
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Active open-source contributions (ROS, Isaac Lab) with mentoring experience
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NVIDIA 소개

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
직원 수
Santa Clara
본사 위치
$4.57T
기업 가치
리뷰
4.4
10개 리뷰
워라밸
2.8
보상
4.2
문화
4.3
커리어
4.1
경영진
3.8
78%
친구에게 추천
장점
Cutting-edge technology and innovation
Excellent compensation and benefits
Great team culture and collaboration
단점
Work-life balance challenges
High pressure and stress
Long hours required
연봉 정보
67개 데이터
L3
L4
L5
L3 · Data Scientist IC2
0개 리포트
$177,542
총 연봉
기본급
-
주식
-
보너스
-
$150,910
$204,174
면접 경험
5개 면접
난이도
3.0
/ 5
면접 과정
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
자주 나오는 질문
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Past Experience
뉴스 & 버즈
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
News
·
NaNw ago
NVIDIA Culture Discussions
Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
News
·
NaNw ago
NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
News
·
NaNw ago
NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
News
·
NaNw ago