Jobs

Research Scientist, AI for Graphics and Gaming - New College Grad 2026
US, CA, Santa Clara
·
On-site
·
Full-time
·
2w ago
Compensation
$168,000 - $168,000
Benefits & Perks
•Equity
•Equity
Required Skills
Deep learning
PyTorch
Image/video generation
Computer vision
About the Role
NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming—from neural rendering and real-time image/video generation to world models, AI-driven characters, and LLM-powered game experiences. Join our Applied Deep Learning Research team, renowned for revolutionizing real-time graphics with powerful AI technologies like DLSS. You'll have access to abundant GPU compute to explore ambitious ideas and train large models at scale. We prioritize step-change research that delivers undeniable user experience improvements, not incremental benchmark gains. You'll work across multiple organizations at NVIDIA to drive fundamental AI research all the way into shipping products used by millions of players. Our team pushes the limits of real-time graphics and interactive storytelling experiences using the latest advances in AI. If you're passionate about deep learning, real-time graphics, and delivering transformative technology directly into games and graphics applications, you'll be a great fit.
Responsibilities
- Research and develop AI models that improve real-time graphics quality, robustness, performance, and latency, and enable new interactive experiences such as world models, LLM-driven gameplay, and AI-driven characters
- Design and run large-scale pre-training and post-training for foundation models for graphics and gaming, using NVIDIA's GPU infrastructure for experimentation and iteration
- Build and own data pipelines and datasets for foundation models and large-scale training, spanning synthetic data, in-engine captures, and real-world content
- Develop and prototype models for real-time image, video, and 3D content generation in modern game engines and graphics frameworks, and create demos that clearly showcase player-visible benefits
- Stay current on AI and graphics research and work with product, driver, hardware, engine, and platform teams to turn promising ideas into shipping, user-visible features
Qualifications
- Pursuing PhD in Computer Science/Engineering, Electrical Engineering, Applied Mathematics, or a related field (or equivalent experience)
- Deep learning experience in image/video generation, graphics, computer vision, or related fields, with a solid understanding of core DL fundamentals
- Hands-on experience training large models on multi-GPU clusters (hundreds to thousands of GPUs), building robust distributed training pipelines and debugging at scale, with strong proficiency in Py Torch required; familiarity with GPU architecture, CUDA abstractions, and efficiency techniques (e.g., distillation, pruning, low-precision training/inference) is a plus
- Background in graphics—such as rendering pipelines or game engines—and experience with generative models, neural rendering, or reconstruction is a plus
- Proven track record of impactful research and shipped ideas (e.g., leading publications, production features, or widely used tools), and strong communication and collaboration skills in cross-functional teams
Compensation and Benefits
- Base salary: $168,000 USD - $264,500 USD (determined based on location, experience, and pay of employees in similar positions)
- Eligible for equity and benefits
Additional Information
Applications for this job will be accepted at least until January 31, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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About NVIDIA

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
Employees
Santa Clara
Headquarters
$4.57T
Valuation
Reviews
4.1
10 reviews
Work Life Balance
3.5
Compensation
4.2
Culture
4.3
Career
4.5
Management
4.0
75%
Recommend to a Friend
Pros
Great culture and supportive environment
Smart colleagues and excellent people
Cutting-edge technology and learning opportunities
Cons
Team-dependent experience and outcomes
Work-life balance issues with long hours
Politics and influence over competence
Salary Ranges
47 data points
L3
L4
L5
L3 · Data Scientist IC2
0 reports
$177,542
total / year
Base
-
Stock
-
Bonus
-
$150,910
$204,174
Interview Experience
7 interviews
Difficulty
3.1
/ 5
Experience
Positive 0%
Neutral 86%
Negative 14%
Interview Process
1
Application Review
2
Recruiter Screen
3
Online Assessment
4
Technical Interview
5
System Design Interview
6
Team Review
Common Questions
Coding/Algorithm
System Design
Technical Knowledge
Behavioral/STAR
News & Buzz
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
News
·
NaNw ago
NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
News
·
NaNw ago
NVIDIA Culture Discussions
Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
News
·
NaNw ago
NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
News
·
NaNw ago