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채용Nokia

Research Intern, XR Audio

Nokia

Research Intern, XR Audio

Nokia

Finland, FI

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On-site

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Internship

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1w ago

The Immersive Audio Standardization (IAS) team consists of experienced members contributing to international standards in immersive audio coding and rendering, such as 3GPP IVAS and MPEG-I immersive audio. The team focuses on creating new immersive audio technologies and pushing them to global standards. We currently have an exciting internship opportunity related to audio for extended reality (XR).

  • B.Sc. or comparable level in a relevant field such as computer science, XR development, game programming, computer graphics, or 3D modeling.

  • Good collaboration and communication skills (English mandatory), along with the ability to explore new APIs, understand technical documentation, and solve challenging problems independently.

  • Active student status

It would be nice if you also had:

  • Experience working with XR device APIs or SDKs (e.g., spatial sensing, room scanning, scene understanding).

  • Familiarity with Unity & C#, Swift for iOS/visionOS, Qt/QML 3D, or other XR‑focused development frameworks.

  • Experience with 3D data formats such as meshes, polygons, point clouds, USD, or related processing libraries (e.g., trimesh).

  • Interest or experience in audio, music or acoustics, especially in contexts where visual and spatial audio rendering interact.

  • Hands‑on experience with 3D tools or pipelines, for example Blender (preferred), Maya, 3ds Max, or spatial‑data processing workflows.

  • Explore and evaluate APIs of current XR devices (Apple ARKit, Google ARCore) to understand their capabilities for spatial sensing and scene understanding.

  • Obtain room‑scanning and spatial‑mapping information from XR device APIs and associated SDKs.

  • Provide the captured room‑scanning data to an algorithm designed to analyze acoustic properties of the environment.

  • Integrate the resulting acoustic analysis with an AR‑capable renderer that will render spatial audio in real time.

  • Do prototype development on platforms such as Unity & C#, Swift for iOS/VisionOS, Qt/QML 3D or other XR‑specific frameworks.

총 조회수

0

총 지원 클릭 수

0

모의 지원자 수

0

스크랩

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Nokia 소개

Nokia

Nokia

Public

Nokia Corporation is a Finnish multinational telecommunications, information technology, and consumer electronics corporation, originally established as a pulp mill in 1865.

10,001+

직원 수

Espoo

본사 위치

$24B

기업 가치

리뷰

3.6

10개 리뷰

워라밸

4.2

보상

3.5

문화

4.0

커리어

2.8

경영진

2.5

65%

친구에게 추천

장점

Good work-life balance and flexibility

Supportive and relaxed work environment

Great culture and people

단점

Frequent layoffs and job security issues

Limited career advancement opportunities

Constant restructuring and leadership changes

연봉 정보

28개 데이터

Junior/L3

Mid/L4

Junior/L3 · Global 1830 TAC Engineer

1개 리포트

$141,314

총 연봉

기본급

$108,703

주식

-

보너스

-

$141,314

$141,314

면접 경험

4개 면접

난이도

3.0

/ 5

소요 기간

14-28주

합격률

25%

경험

긍정 50%

보통 25%

부정 25%

면접 과정

1

Application Review

2

Recruiter Screen

3

Technical Interview

4

HR Follow-up

5

Offer

자주 나오는 질문

Technical Knowledge

Coding/Algorithm

Behavioral/STAR

Past Experience

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