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求人Nokia

Research Intern, XR Audio

Nokia

Research Intern, XR Audio

Nokia

Finland, FI

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On-site

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Internship

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1w ago

The Immersive Audio Standardization (IAS) team consists of experienced members contributing to international standards in immersive audio coding and rendering, such as 3GPP IVAS and MPEG-I immersive audio. The team focuses on creating new immersive audio technologies and pushing them to global standards. We currently have an exciting internship opportunity related to audio for extended reality (XR).

  • B.Sc. or comparable level in a relevant field such as computer science, XR development, game programming, computer graphics, or 3D modeling.

  • Good collaboration and communication skills (English mandatory), along with the ability to explore new APIs, understand technical documentation, and solve challenging problems independently.

  • Active student status

It would be nice if you also had:

  • Experience working with XR device APIs or SDKs (e.g., spatial sensing, room scanning, scene understanding).

  • Familiarity with Unity & C#, Swift for iOS/visionOS, Qt/QML 3D, or other XR‑focused development frameworks.

  • Experience with 3D data formats such as meshes, polygons, point clouds, USD, or related processing libraries (e.g., trimesh).

  • Interest or experience in audio, music or acoustics, especially in contexts where visual and spatial audio rendering interact.

  • Hands‑on experience with 3D tools or pipelines, for example Blender (preferred), Maya, 3ds Max, or spatial‑data processing workflows.

  • Explore and evaluate APIs of current XR devices (Apple ARKit, Google ARCore) to understand their capabilities for spatial sensing and scene understanding.

  • Obtain room‑scanning and spatial‑mapping information from XR device APIs and associated SDKs.

  • Provide the captured room‑scanning data to an algorithm designed to analyze acoustic properties of the environment.

  • Integrate the resulting acoustic analysis with an AR‑capable renderer that will render spatial audio in real time.

  • Do prototype development on platforms such as Unity & C#, Swift for iOS/VisionOS, Qt/QML 3D or other XR‑specific frameworks.

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Nokiaについて

Nokia

Nokia

Public

Nokia Corporation is a Finnish multinational telecommunications, information technology, and consumer electronics corporation, originally established as a pulp mill in 1865.

10,001+

従業員数

Espoo

本社所在地

$24B

企業価値

レビュー

3.6

10件のレビュー

ワークライフバランス

4.2

報酬

3.5

企業文化

4.0

キャリア

2.8

経営陣

2.5

65%

友人に勧める

良い点

Good work-life balance and flexibility

Supportive and relaxed work environment

Great culture and people

改善点

Frequent layoffs and job security issues

Limited career advancement opportunities

Constant restructuring and leadership changes

給与レンジ

28件のデータ

Junior/L3

Mid/L4

Junior/L3 · Global 1830 TAC Engineer

1件のレポート

$141,314

年収総額

基本給

$108,703

ストック

-

ボーナス

-

$141,314

$141,314

面接体験

4件の面接

難易度

3.0

/ 5

期間

14-28週間

内定率

25%

体験

ポジティブ 50%

普通 25%

ネガティブ 25%

面接プロセス

1

Application Review

2

Recruiter Screen

3

Technical Interview

4

HR Follow-up

5

Offer

よくある質問

Technical Knowledge

Coding/Algorithm

Behavioral/STAR

Past Experience

ニュース&話題

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Source: TipRanks

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11w ago