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Nintendo of America
Nintendo of America

Putting smiles on the faces of everyone we touch.

CONTRACT- Animator (NST)

RoleDesign
LevelMid Level
LocationRedmond, WA, United States
WorkOn-site
TypeContract
Posted2 months ago

Compensation

$64,480 - $97,760

Apply now

Benefits and perks

Healthcare

Required skills

3D animation

2D animation

Maya

Blender

Game development

Photoshop

Zbrush

Substance Painter

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

As an Associate Animator, you will have a strong foundation in character animation principles, a passion for bringing movement and personality to gameplay, and experience using tools such as Maya or Blender. If this sounds like you, then we'd love to see your demo reel!

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.

  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.

  • Participates in assigned animations for 3D and 2D assets.

  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.

  • Implements game play features aligned to game design goals.

  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Proven artistic and technical skills in basic 3D and or 2D art production.

  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine).

  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).

  • Capable of excellent organizational and communication skills.

  • Can respond to feedback and iterations quickly and efficiently.

  • Undergraduate degree in art or related field; or equivalent education and experience.

This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Pay range:$31—$47 USD

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About Nintendo of America

Nintendo of America

Putting smiles on the faces of everyone we touch.

501-1,000

Employees

Kyoto

Headquarters

$50B

Valuation

Reviews

10 reviews

4.5

10 reviews

Work-life balance

3.8

Compensation

4.2

Culture

4.3

Career

3.2

Management

4.1

85%

Recommend to a friend

Pros

Creative environment and freedom

Great benefits and health coverage

Supportive team and management

Cons

High pressure and expectations

Long hours during crunch time

Limited career advancement opportunities

Salary Ranges

58 data points

Junior/L3

Junior/L3 · Localization Editor

1 reports

$92,000

total per year

Base

$80,000

Stock

-

Bonus

-

$92,000

$92,000

Interview experience

51 interviews

Difficulty

4.0

/ 5

Duration

21-35 weeks

Offer rate

22%

Experience

Positive 67%

Neutral 21%

Negative 12%

Interview process

1

Recruiter Screen

2

ML Coding

3

ML System Design

4

Research Discussion

5

Team Interviews

Common questions

ML fundamentals

Design an ML system

Research paper discussion

Statistical concepts