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지금 많이 보는 기업

지금 많이 보는 기업

Nintendo of America
Nintendo of America

Putting smiles on the faces of everyone we touch.

Lighting Artist [Contract] (Retro Studios)

직무디자인
경력미들급
위치Austin, TX, United States
근무오피스 출근
고용계약직
게시2개월 전
지원하기

복지 및 혜택

의료보험

무제한 휴가

필수 스킬

Lighting

Color Theory

Composition

PBR Rendering

Real-time Lighting

Post Effects

Problem-Solving

THIS IS AN ONSITE CONTRACT POSITION – Austin, TX

Position includes:

  • Paid weekly

  • Health care benefits available

  • Paid time-off provided

  • Paid holidays observed

  • Access to Nintendo discounts

RETRO STUDIOS:

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Creates mood through lighting of levels and cinematics that is consistent with art direction and gameplay needs.

  • Establishes strong color palettes, value structures and compositions through lighting.

  • Adjusts post effects for level including exposure, color grading, fog, bloom, etc.

  • Communicates with level art and design to ensure lighting is achieving art and gameplay goals.

  • Maintain visual continuity and performance throughout the game.

  • Provide timely and clear feedback to external partners on the lighting of levels.

This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • Exceptional eye for color, value and composition expressed through lighting.

  • Experience lighting levels for games and dealing with the challenges caused by gameplay requirements.

  • Solid understanding of PBR rendering and the interaction between materials and lighting

  • Understanding of real-world lighting values and exposure, and how they affect an image.

  • Experience using a current generation real-time lighting engine like Unreal, Unity, Frostbite, etc.

  • Ability to follow concept/reference and the ability to work within a wide range of styles with minimal direction.

  • Is self-motivated and can work through and solve problems.

  • Able to manage and organize work in order to meet deadlines.

  • Interested in the study and expression of light through photography or painting is a plus.

  • Experience using an industry standard renderer like Arnold, Renderman, V-ray, Octane, Mitsuba, etc. is a plus.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

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Nintendo of America 소개

Nintendo of America

Putting smiles on the faces of everyone we touch.

501-1,000

직원 수

Kyoto

본사 위치

$50B

기업 가치

리뷰

10개 리뷰

4.5

10개 리뷰

워라밸

3.8

보상

4.2

문화

4.3

커리어

3.2

경영진

4.1

85%

지인 추천률

장점

Creative environment and freedom

Great benefits and health coverage

Supportive team and management

단점

High pressure and expectations

Long hours during crunch time

Limited career advancement opportunities

연봉 정보

58개 데이터

Junior/L3

Junior/L3 · Localization Editor

1개 리포트

$92,000

총 연봉

기본급

$80,000

주식

-

보너스

-

$92,000

$92,000

면접 후기

후기 51개

난이도

4.0

/ 5

소요 기간

21-35주

합격률

22%

경험

긍정 67%

보통 21%

부정 12%

면접 과정

1

Recruiter Screen

2

ML Coding

3

ML System Design

4

Research Discussion

5

Team Interviews

자주 나오는 질문

ML fundamentals

Design an ML system

Research paper discussion

Statistical concepts