採用
Required Skills
Sound Design
Audio Implementation
Audio Recording
Audio Mixing
Audio Processing
Synthesizers
Signal Filtering
Asset Management
Jira
Monday
RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES:
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Contribute to all aspects of sound design, implementation, post-production, and audio engineering.
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Coordinate with game designers and the audio team to reach audio aesthetic goals.
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Author design briefs and feedback for outsourcing teams.
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Assist with audio R&D and tool development.
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Demonstrable passion for developing high quality audio and games.
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Seek and be open to feedback and suggestions from others.
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Be flexible and responsive to the needs of the team and value working relationships.
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Collaborate with other disciplines such as Tech Art, Animation and Design to understand gameplay requirements, technological issues and how they relate to sound design and implementation.
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Conduct and assist with field recordings.
**This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS:
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5+ years of industry related experience (with two or more published AAA game credits).
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Extensive knowledge and experience with audio implementation into games, including dynamic runtime systems design and implementation.
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Extensive audio recording, processing, and mixing skills – particularly with sound effects and dialog.
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Extensive knowledge and experience with synthesizers and signal filtering techniques.
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Comfortable defining, tracking, and managing thousands of game assets.
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Experience with task tracking systems such as Jira, Monday, etc.
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Excellent PC/Mac skills and proficiency with word-processing, spreadsheet, and database applications.
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Excellent organization and communication skills.
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Good work ethic and a positive attitude.
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.
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About Nintendo of America

Nintendo of America
PublicPutting smiles on the faces of everyone we touch.
501-1,000
Employees
Kyoto
Headquarters
Reviews
3.9
2 reviews
Work Life Balance
3.0
Compensation
2.5
Culture
2.8
Career
2.3
Management
2.7
35%
Recommend to a Friend
Pros
Opportunity to work in game localization at major company
Good location
Media relations and stakeholder management experience
Cons
Contract positions with job insecurity
Layoffs ("the dreaded Purge")
Limited career advancement opportunities
Salary Ranges
63 data points
Junior/L3
Mid/L4
Senior/L5
Junior/L3 · Data Engineer
2 reports
$156,000
total / year
Base
$120,000
Stock
-
Bonus
-
$156,000
$156,000
Interview Experience
51 interviews
Difficulty
4.0
/ 5
Duration
21-35 weeks
Offer Rate
22%
Experience
Positive 67%
Neutral 21%
Negative 12%
Interview Process
1
Recruiter Screen
2
ML Coding
3
ML System Design
4
Research Discussion
5
Team Interviews
Common Questions
ML fundamentals
Design an ML system
Research paper discussion
Statistical concepts
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