Jobs
Benefits and perks
•Healthcare
•Mental Health
Required skills
Game design
Level design
UI design
Microsoft Word
Microsoft Excel
Microsoft PowerPoint
Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Experience designing UI, levels, objects, and characters experience is ideal. If this sounds like you, we would love to see your resume
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Implements design specifications into playable prototypes using various software tools.
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Able to quickly revise implementation based on changes required to continue iterating on design concepts.
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Assists in designing prototypes to iterate concepts into a more complete idea.
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Assists and maintains game play mechanics within a game.
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Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
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Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
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Within a team, provides input into defining creative vision and technical specifications for assigned project.
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Writes and maintains assigned design documentation
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Works closely with senior designers and above to attain constructive feedback and direction.
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Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
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0-2 years of level design for video games or relevant experience.
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Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
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Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
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Basic PC skills (Word, Excel, PowerPoint).
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Undergraduate degree in Game Design, Computer Science or equivalent
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Studies in music, art, films, television / broadcasting, and multimedia a plus.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:$34—$51 USD
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About Nintendo of America

Nintendo of America
PublicPutting smiles on the faces of everyone we touch.
501-1,000
Employees
Kyoto
Headquarters
$50B
Valuation
Reviews
4.5
10 reviews
Work-life balance
3.8
Compensation
4.2
Culture
4.3
Career
3.2
Management
4.1
78%
Recommend to a friend
Pros
Creative environment and freedom
Great benefits and health coverage
Supportive team and management
Cons
Long hours and crunch time
High pressure and expectations
Limited career advancement opportunities
Salary Ranges
59 data points
Junior/L3
Junior/L3 · Localization Editor
1 reports
$92,000
total per year
Base
$80,000
Stock
-
Bonus
-
$92,000
$92,000
Interview experience
51 interviews
Difficulty
4.0
/ 5
Duration
21-35 weeks
Offer rate
22%
Experience
Positive 67%
Neutral 21%
Negative 12%
Interview process
1
Recruiter Screen
2
ML Coding
3
ML System Design
4
Research Discussion
5
Team Interviews
Common questions
ML fundamentals
Design an ML system
Research paper discussion
Statistical concepts
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