
Putting smiles on the faces of everyone we touch.
Concept Artist [Contract] (Retro Studios)
Benefits and perks
•Healthcare
•Unlimited PTO
Required skills
2D drawing
Composition
Color theory
Perspective
Lighting
Environment design
THIS IS AN ONSITE CONTRACT POSITION – Austin, TX
Position includes:
-
Paid weekly
-
Health care benefits available
-
Paid time-off provided
-
Paid holidays observed
-
Access to Nintendo discounts
RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES:
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Collaborate with the Art Director, Artists, and Designers to define the look of our games by working to establish consistent visuals for characters, environments, props, and effects, with an emphasis on boss characters.
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Work closely with Design to rapidly iterate gameplay thumbnails to be used in conjunction with design specifications to communicate gameplay properties, interactions and sequencing of boss characters.
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Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project to produce concept art with an appropriate sense of color, drama, shape language, personality, and design.
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Take ownership of concept work for various game features while actively collaborating with other disciplines such as Design, Art, and Engineering to achieve high-quality, innovative concept art.
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Produce boss, character, environment, and prop concept art in the form of thumbnails, sketches, breakdowns, reference sheets, paintings, and other digital imagery.
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Provide visual contextualization support for game design efforts at all stages.
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Perform research as necessary to support visual development.
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Work with Art Director and Leads to provide feedback and guidance to artists.
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Create storyboards, background illustrations, and promotional artwork.
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Provide and receive feedback professionally.
**This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS:
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Has 3 or more years' gaming industry experience as a concept artist, including at least one complete product cycle shipping AAA title.
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Must present online portfolio with high-quality, varied examples of character and environment concept art.
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Excellent 2D drawing skills with a strong grasp of composition, color theory, perspective, lighting, environment and architecture.
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Examples of modern rendering process using 3D art and modeling tools (Maya, Blender).
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Mastery of fundamental artistic principles.
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Experience executing a wide range of artistic styles.
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Good communicator, self-motivated, driven to grow professionally.
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Undergraduate degree in art-related subject, completion of an intensive art training program, or equivalent professional experience.
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.
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About Nintendo of America

Nintendo of America
PublicPutting smiles on the faces of everyone we touch.
501-1,000
Employees
Kyoto
Headquarters
$50B
Valuation
Reviews
10 reviews
4.5
10 reviews
Work-life balance
3.8
Compensation
4.2
Culture
4.3
Career
3.2
Management
4.1
85%
Recommend to a friend
Pros
Creative environment and freedom
Great benefits and health coverage
Supportive team and management
Cons
High pressure and expectations
Long hours during crunch time
Limited career advancement opportunities
Salary Ranges
58 data points
Junior/L3
Junior/L3 · Localization Editor
1 reports
$92,000
total per year
Base
$80,000
Stock
-
Bonus
-
$92,000
$92,000
Interview experience
51 interviews
Difficulty
4.0
/ 5
Duration
21-35 weeks
Offer rate
22%
Experience
Positive 67%
Neutral 21%
Negative 12%
Interview process
1
Recruiter Screen
2
ML Coding
3
ML System Design
4
Research Discussion
5
Team Interviews
Common questions
ML fundamentals
Design an ML system
Research paper discussion
Statistical concepts
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