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Senior Quest Designer - Varsapura

HoYoverse (miHoYo)

Senior Quest Designer - Varsapura

HoYoverse (miHoYo)

Singapore; United States

·

On-site

·

Full-time

·

1w ago

Compensation

$80,000 - $150,000

Required Skills

Quest Design

Level Design

Visual Scripting

Narrative Design

Unreal Engine Blueprints

Who Are We?

Ho Yoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content.

Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community that provides access and encouragement for people to share their passion for ACG (Animation, Comics, and Games) through their own creativity and skills.

Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies, and have accumulated leading technical capabilities in cel shading, cloud gaming, and other fields.

In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.

When you apply to a position with Ho Yoverse, we will process your personal data. To learn more about how we process your data, we encourage you to review our comprehensive Global Applicant and Candidate Privacy Policy. This policy provides detailed insights into how your information is collected, used, and protected throughout the application process.

Job Description:

We are seeking a skilled and dedicated Quest Designer to join our talented development team. This position offers the opportunity to contribute to a cutting-edge project that sets new standards in interactive storytelling and gameplay.

As a Quest Designer, you will be responsible for both quest and level design, ensuring a seamless and immersive player experience. You will design and implement engaging, narrative-driven quests while shaping the game’s level structure to enhance storytelling and gameplay. Working closely with writers, designers, artists, and programmers, you will ensure that quests and levels integrate cohesively to create a high-quality, cinematic experience.

What You Will Do:

  • Design, develop, and implement linear narrative quests that drive the story and deliver meaningful gameplay experiences

  • Craft seamless transitions between gameplay and cutscenes in a single uninterrupted shot, enhancing immersion and maintaining cinematic quality.

  • Own both quest and level design, ensuring that levels complement the narrative and gameplay objectives.

  • Collaborate with writers, worldbuilders, artists, and programmers to ensure quests and levels align with the game’s vision and mechanics.

  • Partner with dedicated level designers when needed, particularly in combat level design, to achieve the best gameplay flow.

  • Use visual scripting tools to implement quest logic, level events, and detailed mission flow documentation.

  • Playtest quests and levels, gather feedback, and iterate based on player experience and development team insights.

  • Maintain high-quality standards, ensuring quests and levels are polished, balanced, and free of bugs or design inconsistencies.

What We Are Looking For:

  • At least 3 years of experience in quest or level design for video games, with a strong portfolio demonstrating expertise in both areas.

  • Proficiency in visual scripting tools such as Unreal Engine Blueprints, with experience in other game engines as a plus.

  • Strong ability to craft engaging linear narratives, design compelling levels, and create seamless gameplay experiences.

  • A keen aesthetic sense for film-style performance, ensuring high-quality storytelling through gameplay and cinematic integration.

  • Excellent teamwork and communication skills, with the ability to collaborate across multiple disciplines for cohesive game design.

  • Strong critical thinking and problem-solving abilities, capable of refining quests and levels based on feedback.

  • A meticulous approach to maintaining the quality and consistency of all content created.

  • Fluent in English (knowledge of Mandarin is a plus, but not required).

Benefits:

The base pay range for this position is $80,000 to $150,000 USD per year. Actual pay is based on location and may vary depending on relevant knowledge, skills, and experience from the candidate. Total compensation may include salary, company bonuses, sign-on bonuses, relocation package, and other benefits.

We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.

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About HoYoverse (miHoYo)

HoYoverse (miHoYo)

Best known for developing popular franchises, including Honkai, Tears of Themis, Genshin Impact, and Zenless Zone Zero.

1,001-5,000

Employees

Shanghai

Headquarters

$5B

Valuation

Reviews

3.8

29 reviews

Work Life Balance

3.8

Compensation

3.7

Culture

4.2

Career

3.7

Management

3.4

76%

Recommend to a Friend

Pros

Interesting projects and challenges

Supportive team and management

Opportunity for career growth

Cons

Some organizational bureaucracy

Career progression could be clearer

Room for improvement in processes

Salary Ranges

11 data points

Junior/L3

Senior/L5

Junior/L3 · Customer Service

3 reports

$40,627

total / year

Base

$40,627

Stock

-

Bonus

-

$28,709

$57,494

Interview Experience

53 interviews

Difficulty

3.3

/ 5

Duration

14-28 weeks

Offer Rate

39%

Experience

Positive 67%

Neutral 19%

Negative 14%

Interview Process

1

Phone Screen

2

Technical Interview

3

Hiring Manager

4

Team Fit

Common Questions

Technical skills

Past experience

Team collaboration

Problem solving

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