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Staff Software Engineer, iOS Graphics, Android XR

Google

Staff Software Engineer, iOS Graphics, Android XR

Google

placeSan Jose, CA, USA

·

On-site

·

Full-time

·

1mo ago

Compensation

$197,000 - $291,000

Benefits & Perks

Competitive salary and equity package

Comprehensive health, dental, and vision insurance

Team events and activities

Flexible work arrangements

Equity

Healthcare

Flexible Hours

Required Skills

TypeScript

React

JavaScript

About the job

The mission of XR Graphics is to build the graphics tools and rendering pipeline for the Android XR platform. We have expertise in various components of the graphics stack, including shader compilers, graphics Application Programming Interfaces (APIs), tools, and drivers. We closely collaborate with key application developers and hardware providers to optimize the performance of the graphics stack. We also develop and recommend graphics best practices for XR and other rendering environments.

We work with a variety of graphics hardware and low level APIs, each with their own unique issues. Our team has extensive experience with Graphics Processing Units (GPUs) and real-time graphics. We are adept at squeezing out maximum performance from GPUs.
As a Software Engineer for Android XR, you will leverage their GPU and metal expertise to optimize and enhance performance on iOS. This work will consist of low-level graphics details, requiring knowledge of the hardware and relevant APIs.

For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap – the convergence of AI and XR. This is more than just new devices – it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.

The US base salary range for this full-time position is $197,000-$291,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google.

Responsibilities

  • Adapt, build, and launch first-party XR experiences for i Phones paired with next-generation wearables by developing an open-source, low-level GPU profiler that can scale across multiple XR Hardware (HW) devices.

  • Develop and hyper-optimize the rendering backends for XR's 3D engine.

  • Refine and extend the programming model for Vulkan graphics rendering on mobile.

  • Develop low level software for graphics: shaders for distortion correction, rendering algorithms for the "reality" part of Virtual Reality (VR), system software architecture and performance.

  • Design, build, and launch cross-platform XR APIs and Software Development Kits (SDKs) at the intersection of graphics APIs, graphics drivers, and 3D processing.

Minimum qualifications

  • Bachelor's degree or equivalent practical experience.

  • 8 years of experience in software development (e.g., C++).

  • 5 years of experience testing, and launching software products.

  • 5 years of experience with graphics, 3D graphics, GPU programming, mobile GPU, or iOS GPU.

Preferred qualifications

  • Master’s degree or PhD in Engineering, Computer Science, or a related technical field.

  • Experience with GPU programming models.

  • Experience with Vulkan.

  • Experience identifying performance bottlenecks and optimizing applications.

  • Experience with computer vision, augmented reality, or game engines (e.g., unity).

  • Understanding of software systems/driver level software.

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About Google

Google

Google

Public

Google specializes in internet-related services and products, including search, advertising, and software.

10,001+

Employees

Mountain View

Headquarters

$1,700B

Valuation

Reviews

3.7

25 reviews

Work Life Balance

3.8

Compensation

4.2

Culture

3.4

Career

3.9

Management

2.8

68%

Recommend to a Friend

Pros

Excellent compensation and benefits

Smart and talented colleagues

Great perks and work flexibility

Cons

Management and leadership issues

Bureaucracy and slow processes

Constantly changing priorities and reorganizations

Salary Ranges

63,375 data points

Junior/L3

L3

L4

L5

L6

L7

L8

Mid/L4

Principal/L7

Senior/L5

Staff/L6

Director

Junior/L3 · Data Scientist L3

0 reports

$176,704

total / year

Base

-

Stock

-

Bonus

-

$150,298

$203,110

Interview Experience

9 interviews

Difficulty

3.4

/ 5

Duration

14-28 weeks

Offer Rate

44%

Experience

Positive 0%

Neutral 56%

Negative 44%

Interview Process

1

Application Review

2

Online Assessment/Technical Screen

3

Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Product Sense