
Organizing the world's information and making it universally accessible.
Software Engineer, Embedded, Pixel Graphics
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Develop Graphics Processing Unit (GPU) graphics and compute technologies spanning the full GPU software stack.
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Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
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Evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
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Advise Android and Pixel leadership on performance and feature opportunities in graphics software and scope solutions with partner teams inside and outside Google.
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Bachelor’s degree or equivalent practical experience.
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2 years of experience in low level systems programming languages (e.g. C++ or C).
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2 years of experience with working with embedded operating systems.
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Experience writing low-level graphics Application Programming Interface (API) code.
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About Google

Google specializes in internet-related services and products, including search, advertising, and software.
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