
Organizing the world's information and making it universally accessible.
Staff Software Engineer, Pixel Graphics
About the job
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
As a member of Pixel's Graphics Processing Unit (GPU) driver team, you will share ownership of the kernel GPU driver and the user-space graphics driver stack. You will be involved in developing new features, devising performance improvements, bringing silicon up, debugging testing problems, and identifying future requirements for both software and hardware in Pixel products.
The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.
Responsibilities
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Provide technical leadership on projects and advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with partner teams inside and outside Google.
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Influence, coach and manage a distributed team of engineers.
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Facilitate alignment across teams on goals, outcomes, and timelines. Work with product and engineering teams to define the role and requirements of the GPU in future product designs.
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Develop GPU graphics and compute technologies spanning the full GPU software stack.
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Evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
Minimum qualifications
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Bachelor's degree or equivalent practical experience.
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8 years of experience in software development.
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Experience with GPU drivers and embedded programming in C.
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Experience with GPU and Mobile GPU.
Preferred qualifications
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Master’s degree or PhD in Engineering, Computer Science, or a related technical field.
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3 years of experience in a technical leadership role leading project teams and setting technical direction.
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Experience in Kernel Drivers.
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Experience in C++ or Android.
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Googleについて

Google specializes in internet-related services and products, including search, advertising, and software.
10,001+
従業員数
Mountain View
本社所在地
$1,700B
企業価値
レビュー
10件のレビュー
4.5
10件のレビュー
ワークライフバランス
3.2
報酬
4.3
企業文化
4.1
キャリア
4.2
経営陣
3.8
82%
知人への推奨率
良い点
Great benefits and perks
Innovative and interesting work
Career development and learning opportunities
改善点
High pressure and expectations
Long hours and heavy workload
Fast-paced and overwhelming environment
給与レンジ
57,503件のデータ
Mid/L4
Mid/L4 · Accessibility Analyst
1件のレポート
$214,500
年収総額
基本給
$165,000
ストック
-
ボーナス
-
$214,500
$214,500
面接レビュー
レビュー9件
難易度
3.4
/ 5
期間
14-28週間
内定率
44%
体験
ポジティブ 0%
普通 56%
ネガティブ 44%
面接プロセス
1
Application Review
2
Online Assessment/Technical Screen
3
Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
よくある質問
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Product Sense
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