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Apple Silicon - Display Driver Software Architecture Manager, Graphics, Games, & ML

Apple

Apple Silicon - Display Driver Software Architecture Manager, Graphics, Games, & ML

Apple

Cupertino, CA

·

On-site

·

Full-time

·

1w ago

Apple's Media, Graphics & Compute Technologies Software team provides the graphics software foundation for all of Apple's innovative products, including i Phone, i Pad, Apple TV, Mac, Vision Pro and Apple Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple's hardware.

Description

As the Display Silicon Driver Software Architecture Manager, you will lead a newly formed team responsible for defining and driving the overall software architecture for Apple's display pipeline driver across all products. This is a unique opportunity to shape the foundation of how visual content is delivered on every Apple device, working at the intersection of cutting-edge silicon development and world-class software engineering.

You will oversee the architecture spanning user mode, kernel mode, and firmware layers, ensuring a cohesive, scalable, and maintainable software stack. Your team will bridge pre-silicon planning with production implementation, collaborating closely with hardware architects, silicon design teams, kernel engineers, framework developers, and product teams. You'll be responsible for making critical architectural decisions that impact performance, power efficiency, security, and the overall user experience.

This role requires both deep technical expertise and strong leadership skills. You'll drive architectural definition, influence hardware design decisions, establish best practices, and ensure your team delivers robust solutions that scale across Apple's diverse product portfolio and emerging use cases.","responsibilities":"Define and drive the software architecture for the display pipeline driver across upcoming So Cs and emerging product categories

Lead the software pipeline definition including component breakdown, interface specifications, and error handling strategies

Establish cross-layer architecture spanning application framework integration, kernel and i Boot integration, and firmware interfaces

Design abstraction layers that future-proof the display software stack against hardware evolution and new feature requirements

Drive performance optimization and power management strategies across the entire display pipeline

Define and implement security architecture for display subsystems ensuring data protection and system integrity

Establish testability and debugging frameworks that enable efficient development and issue resolution

Build and mentor a high-performing team of software architects and engineers, fostering collaboration with cross-functional partners across hardware, software, and product organizations

Preferred Qualifications

Extensive experience with display system interfaces at both hardware and software levels

Experience with iOS, macOS, or other Unix-based operating system internals

Background in SoC firmware development and system framework design

Proven track record of defining software architectures for complex hardware/software systems

Experience leading cross-functional initiatives spanning pre-silicon and post-silicon phases

Demonstrated ability to build collaborative working relationships across large, distributed organizations

Excellent communication skills with ability to influence stakeholders at all levels of the organization

Strong software design, debugging, and performance analysis capabilities

Experience with power management, security architecture, and system-level optimization

Track record of balancing architectural vision with practical implementation constraints

Ability to mentor engineers and build high-performing teams

Minimum Qualifications

Bachelor's degree in Computer Science, Electrical Engineering, Computer Engineering, or equivalent work experience

10+ years of experience in software engineering with focus on systems software, drivers, or firmware development

3+ years of experience in technical leadership or management roles

Deep knowledge of operating system fundamentals including memory management, scheduling, synchronization, system calls, and inter-process communication

Strong understanding of SoC hardware architecture, capabilities, and performance characteristics

Proficiency in C and C++ programming languages

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $228,100 and $393,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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Appleについて

Apple

Apple

Public

Apple Inc. is an American multinational technology company headquartered in Cupertino, California, in Silicon Valley, best known for its consumer electronics, software and online services.

10,001+

従業員数

Cupertino

本社所在地

$3.5T

企業価値

レビュー

3.9

10件のレビュー

ワークライフバランス

2.5

報酬

4.2

企業文化

3.8

キャリア

3.5

経営陣

3.2

72%

友人に勧める

良い点

Great benefits and compensation

Talented colleagues and supportive teams

Learning opportunities and mentorship

改善点

Work-life balance challenges

High stress and pressure

Fast-paced environment

給与レンジ

11,365件のデータ

L2

L3

L4

L5

L6

L2 · Business Analyst L2

0件のレポート

$114,215

年収総額

基本給

$45,686

ストック

$57,108

ボーナス

$11,422

$79,951

$148,480

面接体験

3件の面接

難易度

3.3

/ 5

期間

28-42週間

内定率

33%

体験

ポジティブ 33%

普通 0%

ネガティブ 67%

面接プロセス

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

よくある質問

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Past Experience