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Apple GPU Compiler Backend/Research Engineer, Graphics, Game and ML
Cupertino, CA
·
On-site
·
Full-time
·
1w ago
In this role, you will have the opportunity to work on defining the roadmap for Apple GPU architecture and unleash the potential for new applications. You will work cross-functionally with several hardware and software teams to prototype compiler feature support, code generation and a slew of optimizations. You will be responsible to evaluate the efficacy of the proposed changes and provide feedback. Your work will have tremendous impact across all Apple devices.
Description
We in the GPU compiler team have a strong track record of delivering optimal solutions for Apple Silicon GPUs. We have built synergies with hardware and software teams to explore and implement these solutions from conception, to prototyping to finally productizing and shipping. We strongly believe that being involved from concept allows us to unlock the true potential of new GPU architectures. We are seeking a highly skilled Compiler Backend Research Engineer to join our team. The role involves researching, designing, prototyping and implementing Apple GPU compiler optimizations to improve performance and functionality across all Apple devices. The GPU that you will work on will be shipped in every Apple device with a GPU. You will work on an LLVM-based compiler backend to generate optimized GPU binaries for future Apple Silicon GPUs that run graphics and compute workloads.
In this role you will engage and collaborate with architects and micro-architects to explore and advance features and capabilities of the Apple Silicon GPUs. You will prototype compiler support to iteratively evaluate and improve the efficacy of the hardware changes. You will drive discussions, and will be staying up-to-date with advancements in compiler technology, applying relevant insights to the development process.
Preferred Qualifications
Hands-on experience developing LLVM-based compiler backends
Experience with instruction selection, instruction schedulers and register allocators for CPU or GPU compiler backends
Minimum Qualifications
Experience with modern C++ programming
BS with 5 years experience, MS or PhD in computer science or related field.
Knowledge of GPU architectures and how they differ from CPU architectures
Proven industry experience with strong background in compilers
Passionate about solving exciting problems related to the state-of-the-art Apple Silicon GPUs
Excellent written and verbal communication skills
Motivated to build constructive and effective relationships and solve problems collaboratively
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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Appleについて

Apple
PublicApple Inc. is an American multinational technology company headquartered in Cupertino, California, in Silicon Valley, best known for its consumer electronics, software and online services.
10,001+
従業員数
Cupertino
本社所在地
$3.5T
企業価値
レビュー
3.9
10件のレビュー
ワークライフバランス
2.5
報酬
4.2
企業文化
3.8
キャリア
3.5
経営陣
3.2
72%
友人に勧める
良い点
Great benefits and compensation
Talented colleagues and supportive teams
Learning opportunities and mentorship
改善点
Work-life balance challenges
High stress and pressure
Fast-paced environment
給与レンジ
11,365件のデータ
L2
L3
L4
L5
L6
L2 · Business Analyst L2
0件のレポート
$114,215
年収総額
基本給
$45,686
ストック
$57,108
ボーナス
$11,422
$79,951
$148,480
面接体験
3件の面接
難易度
3.3
/ 5
期間
28-42週間
内定率
33%
体験
ポジティブ 33%
普通 0%
ネガティブ 67%
面接プロセス
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Onsite/Virtual Interviews
5
Team Matching
6
Offer
よくある質問
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Past Experience
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