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求人Apple

Metal API & Shader Instrumentation Engineer, Graphics, Game and ML

Apple

Metal API & Shader Instrumentation Engineer, Graphics, Game and ML

Apple

Cupertino, CA

·

On-site

·

Full-time

·

2w ago

The Metal API and Shader Instrumentation team is directly responsible for augmentation of system-level components to detect and diagnose Metal API and shading language issues and surface them to developers. The team collaborates closely with Metal production frameworks, GPU driver, compiler, ecosystem, tooling, and platform OS teams to deliver the best possible Metal developer experience.

Description:

The successful candidate is a critical thinker with a passion for developing GPU APIs, capable of envisioning mechanisms to help game, graphics, and compute developers efficiently implement Metal applications. They can apply their software engineering skills to instrument complex applications and deliver undefined behavior and address sanitization across the graphics stack, from API surface down to shader code. They can also deliver validation and testing plans that provide strong confidence in the robustness and quality of the implementation. ","responsibilities":"Develop API and shader instrumentation to help internal and external developers use Metal features

Build foundational frameworks that augment the Metal API and shading language to help developers build correct applications

Implement Metal software features, delivering robust, maintainable and extendable code

Extend and improve API testing to ensure correct behavior of new and existing logic

Preferred Qualifications:

Experience developing compiler technology, in particular LLVM

Experience in developing OS, systems, frameworks, and/or game middleware software

Familiarity with Apple framework and API design patterns

Minimum Qualifications:

B.S. or M.S. in Computer Science or a related technical field; or equivalent experience

Practical experience in modern GPU programming using Metal, DirectX, and/or Vulkan

Knowledge of Operating Systems, Computer Architecture, and CPU/GPU programming

Proven experience shipping software written in C, C++ and/or Objective-C programming languages

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Pay & Benefits:

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

総閲覧数

1

応募クリック数

0

模擬応募者数

0

スクラップ

0

Appleについて

Apple

Apple

Public

Apple Inc. is an American multinational technology company headquartered in Cupertino, California, in Silicon Valley, best known for its consumer electronics, software and online services.

10,001+

従業員数

Cupertino

本社所在地

$3.5T

企業価値

レビュー

3.9

10件のレビュー

ワークライフバランス

2.5

報酬

4.2

企業文化

3.8

キャリア

3.5

経営陣

3.2

72%

友人に勧める

良い点

Great benefits and compensation

Talented colleagues and supportive teams

Learning opportunities and mentorship

改善点

Work-life balance challenges

High stress and pressure

Fast-paced environment

給与レンジ

11,365件のデータ

L2

L3

L4

L5

L6

L2 · Business Analyst L2

0件のレポート

$114,215

年収総額

基本給

$45,686

ストック

$57,108

ボーナス

$11,422

$79,951

$148,480

面接体験

3件の面接

難易度

3.3

/ 5

期間

28-42週間

内定率

33%

体験

ポジティブ 33%

普通 0%

ネガティブ 67%

面接プロセス

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

よくある質問

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Past Experience