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职位Apple

Software Engineer, Apps

Apple

Software Engineer, Apps

Apple

Pittsburgh, PA

·

On-site

·

Full-time

·

1w ago

Do you want to help reshape productivity software for tomorrow's consumers and creators? Are you interested in creating amazing user experiences on macOS, iOS and i PadOS, and visionOS? Do you have a passion for code that is as elegant as the output that it produces? The Graphics team in Apple's Productivity Apps group is looking for an engineer to help build the future of visual productivity in Apple Creator Suite.

The Graphics team drives exciting new graphics and drawing features that assist and inspire people in apps like Freeform, Keynote, Numbers, and Pages, and across the rest of Apple Creator Suite. We're also responsible for key infrastructure across the entire stack, operating everywhere from the low-level persistence layers to our cloud technologies to the interface and presentation level that our users see every time they open one of our apps.

Description

In the job you'll;

Collaborate effectively with other engineers, human interface designers, marketing teams, and content producers to brainstorm, prototype and ship new interactions and visual capabilities and enhance existing ones;

Architect and build new infrastructural components that encapsulate platform complexity, helping other teams building visual productivity features focus on their own components;

Develop new interactions and visual capabilities that broaden our users' capabilities and support their best work

Make good use of documentation, IDEs, debuggers and other tools in understanding the large code base which forms the underpinnings of our products;

Write easy-to-understand new code, and work to fix existing bugs and make architectural improvements that resist them;

Keep our endlessly creative customers in mind at all times, delighting them while supporting their best work.

Preferred Qualifications

Past experience building software for macOS

Experience working in large industrial code bases with large teams

Demonstrated skill at understanding non-technical users' needs and developing appropriate solutions

Minimum Qualifications

3+ years of experience with Swift or Objective-C

Skilled with object-oriented design

Experience with Metal, Core Graphics, or other 2D graphics environments

Experience with Apple's core UI frameworks, such as SwiftUI, UIKit, or App Kit, to build the visual level that users interact with daily

Ability to communicate clearly, both verbally and in writing

Bachelor's degree in Computer Science or equivalent, or 5+ years of work experience

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

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关于Apple

Apple

Apple

Public

Apple Inc. is an American multinational technology company headquartered in Cupertino, California, in Silicon Valley, best known for its consumer electronics, software and online services.

10,001+

员工数

Cupertino

总部位置

$3.5T

企业估值

评价

3.9

10条评价

工作生活平衡

2.5

薪酬

4.2

企业文化

3.8

职业发展

3.5

管理层

3.2

72%

推荐给朋友

优点

Great benefits and compensation

Talented colleagues and supportive teams

Learning opportunities and mentorship

缺点

Work-life balance challenges

High stress and pressure

Fast-paced environment

薪资范围

11,365个数据点

L2

L3

L4

L5

L6

L2 · Business Analyst L2

0份报告

$114,215

年薪总额

基本工资

$45,686

股票

$57,108

奖金

$11,422

$79,951

$148,480

面试经验

3次面试

难度

3.3

/ 5

时长

28-42周

录用率

33%

体验

正面 33%

中性 0%

负面 67%

面试流程

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

常见问题

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Past Experience