
Humanoid robots for everyday tasks
C++ Systems Engineer, Foundations
Software Engineer (C++), Foundations San Carlos, CA (on-site)The Role
NEO is a humanoid robot that walks into homes, learns from video, and works alongside people. We need engineers who can make its brain and nervous system faster, more reliable, and more capable.
You'll own the core C++ infrastructure that everything else runs on: sensor pipelines, motor control loops, inter-process communication, and the foundational libraries that ship on every robot. Your code executes thousands of times per second on hardware moving through the real world.
In This Role You Will:
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Design and implement low-latency, high-throughput systems in modern C++ that run reliably on resource-constrained hardware
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Own critical real-time infrastructure: sensor fusion pipelines, motor control interfaces, deterministic scheduling, and the foundational libraries shipping on every robot
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Build the IPC and serialization layers connecting perception, planning, and actuation—lock-free queues, memory pools, shared-memory buffers, and high-rate logging that keeps data flowing without surprises
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Establish performance as source of truth through microbenchmarks, flamegraphs, perf counters, regression tracking, and tooling that catches drift under load
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Debug difficult issues across layers: toolchain/ABI problems, linking issues, kernel interfaces, cross-compilation, on-target performance
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Make the system reliably boring: deterministic behavior where needed, clean failure modes, sharp interfaces other teams can build on
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Ship code that runs on thousands of robots in homes and warehouses, not just prototypes in the lab
You Might Thrive In This Role If You:
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Have 5+ years shipping production C++ in performance-critical systems (robotics, autonomous vehicles, HFT, game engines, OS/runtime, compilers, HPC)
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Think in cycles, cache lines, and budgets—latency, memory, bandwidth, startup time—and design systems that stay within them under load
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Be at home in a Unix/Linux environment, e.g. shells, GNU tools, Unix philosophy
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Have shipped real-time systems where failure has physical consequences
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Debug at the systems level with benchmarking, profiling, tracing, inspecting assembly code, and heavy use of linux kernel interfaces
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Write code other engineers want to build on: clear interfaces, minimal dependencies, obvious correctness
Benefits & Compensation
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Salary Range: $156,400 – $253,000 + Equity
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Health, dental, and vision insurance
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401(k) with company match
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Paid time off and holidays
Equal Opportunity Employer
1X is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship, age, marital status, medical condition, genetic information, disability, military or veteran status, or any other characteristic protected under applicable federal, state, or local law.
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1X Technologiesについて

1X Technologies
Series B1X Technologies is an AI robotics company developing humanoid robots and artificial intelligence systems for various applications.
51-200
従業員数
Sunnyvale
本社所在地
$2.5B
企業価値
レビュー
10件のレビュー
3.8
10件のレビュー
ワークライフバランス
3.2
報酬
3.5
企業文化
4.1
キャリア
3.0
経営陣
3.7
65%
知人への推奨率
良い点
Supportive and approachable management
Flexible hours and remote work options
Collaborative team culture
改善点
Heavy workload and overwhelming demands
Long hours during peak seasons
Limited career advancement opportunities
給与レンジ
5件のデータ
Mid/L4
Mid/L4 · User Researcher
2件のレポート
$234,000
年収総額
基本給
$180,000
ストック
-
ボーナス
-
$234,000
$234,000
最新情報
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The Real Deal
News
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