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Senior Game Programmer, Clash of Clans

Supercell

Senior Game Programmer, Clash of Clans

Supercell

London

·

On-site

·

Full-time

·

1w ago

Benefits & Perks

Relocation Support

Required Skills

C++

Game Programming

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WE’RE LOOKING FOR A SENIOR GAME PROGRAMMER TO JOIN OUR CLASH OF CLANS TEAM! OUR GAME PROGRAMMERS ARE AT THE HEART OF OUR TEAM, WORKING TOGETHER WITH DESIGNERS, ARTISTS, AND OTHER PROGRAMMERS TO CRAFT FRESH, NEW EXPERIENCES FOR OUR PLAYERS. WE HAVE AMBITIOUS PLANS AND NEED YOU (TECHNICALLY EXCELLENT, COLLABORATIVE PROGRAMMER) TO HELP US GET THERE!

This role is wide and varied, as well as coding features, you'll put on your designer hat and make a ton of calls on what goes into, and what doesn’t go into, the game.

We offer you a chance to join a team of professionals where talent feeds talent. We do not believe in bureaucracy or convoluted processes. Game development is a team sport, so we work together to achieve the best results. We trust each other’s skills and value each other’s work. All of us are driven by the amazing opportunity to make a game played by millions of players better and better. If this sounds exciting to you, then you might just be the person we are looking for!

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WHAT YOU'LL BE DOING:

  • Craft great high-quality features and tech that help players enjoy our game more.

  • Help us make Clash of Clans better and contribute design ideas to help it evolve.

  • Write robust code to be used by millions of players.

  • Work closely with the team on shared goals while individually delivering complete work.

  • Support on-going communication and knowledge share across the team.

WHAT YOU HAVE:

  • Broad understanding of games programming

  • Strong, professional experience using C++

  • Equally capable building on top of existing code as creating new systems

  • Motivation to work on a custom in-house engine

  • Passion for games

WOULD BE NICE IF YOU ALSO HAVE:

  • Experience creating or working on a live-service title

  • Experience with real-time, multiplayer games

  • Deep experience in any of the following areas: mobile UI, gameplay, modern graphics tech, live-ops events

  • Ability to deeply optimize code for performance

WHERE YOU'LL BE:

This role is based either in our London Studio or Helsinki Studio. The Clash of Clans team members are located in both and we view them as dual locations.

To be successful, you'll be expected to travel quite regularly and often in this role.

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That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.

Once you're ready to apply, just send us your application through the form on the bottom of the page.

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ABOUT SUPERCELL

Supercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.

So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.

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HEY, YOU MIGHT LOVE IT HERE!

Independent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.

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YOU ARE NOT YOUR JOB TITLE ™

Here, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.

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BENEFITS AND COMPENSATION:

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.

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RELOCATION? YES!

No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

NOT SURE IF YOU SHOULD APPLY?

Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,

The Supercell Recruitment team:

P.S.
Here's a video about what Supercell is about.
Best enjoyed with salmiakki and rye bread!

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About Supercell

Supercell

Supercell

Public

Supercell Oy is a Finnish mobile game development company based in Helsinki. Founded on 14 May 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.

201-500

Employees

Helsinki

Headquarters

$10B

Valuation

Reviews

3.8

9 reviews

Work Life Balance

3.5

Compensation

3.0

Culture

3.5

Career

3.5

Management

3.0

65%

Recommend to a Friend

Pros

Remote work flexibility mentioned

High-level engineering positions available

Small team structure

Cons

Limited information available about company

Laborious interview process

System downtime issues

Salary Ranges

15 data points

Junior/L3

Junior/L3 · Community Manager

2 reports

$63,066

total / year

Base

$58,269

Stock

-

Bonus

$4,797

$41,070

$97,458

Interview Experience

3 interviews

Difficulty

3.0

/ 5

Duration

14-28 weeks

Offer Rate

33%

Experience

Positive 33%

Neutral 67%

Negative 0%

Interview Process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Culture Fit